On 2012, the song "Staff Roll" was released by Capcom Sound Team. With This song being less than two minutes long, at 1:51, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The track order of this song in Capcom Sound Team's "Mega Man 2 Sound Collection" album is number 25 out of 42. On top of that, Japan appears to be the country where this track was created. In terms of popularity, Staff Roll is currently not that popular. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.
We consider the tempo marking of Staff Roll by Capcom Sound Team to be Andante (at a walking pace) because the track has a tempo of 90 BPM, a half-time of 45BPM, and a double-time of 180 BPM. Based on that, the speed of the song's tempo is slow. Activities such as, yoga or pilates, can go well with this song. The time signature for this track is 4/4.
F Major is the music key of this track. This also means that this song has a camelot key of 7B. So, the perfect camelot match for 7B would be either 7B or 8A. While, 8B can give you a low energy boost. For moderate energy boost, you would use 4B and a high energy boost can either be 9B or 2B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 7A or 6B will give you a low energy drop, 10B would be a moderate one, and 5B or 12B would be a high energy drop. Lastly, 4A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| 大江戸戦士トノサマン | Masakazu Sugimori | E Minor | 8 | 9A | 143 BPM | ||
| 罪門恭介 ~荒野のならず刑事(デカ) | Masakazu Sugimori | D Major | 6 | 10B | 126 BPM | ||
| Overworld Theme - Remake from "the Legend of Zelda" (Original Score) | Scott Lord | B♭ Minor | 4 | 3A | 74 BPM | ||
| 子午線の祀り | Hiroki Kikuta | D♭ Major | 6 | 3B | 168 BPM | ||
| Violent Breathing | Yuzo Koshiro | C Minor | 9 | 5A | 128 BPM | ||
| 春麗 - sasakure.UK Gomenne! Kung-Fu Remix | sasakure.UK | A Minor | 10 | 8A | 146 BPM | ||
| Acid Man Stage | Marika Suzuki | B♭ Minor | 9 | 3A | 145 BPM | ||
| Surprise Attack: The Wicked God's Secret Maneuvers - NES | Koei Tecmo Games Co., Ltd. | B Minor | 9 | 10A | 90 BPM | ||
| Fast Track to Browntown (Ch 3 Boss) | Danny Baranowsky | D♭ Major | 10 | 3B | 133 BPM | ||
| ギースにしょうゆとオケヒット (ギース・ハワード) | SNK SOUND TEAM | B♭ Minor | 8 | 3A | 164 BPM | ||
| Player Select | Yuzo Koshiro, Motohiro Kawashima 川島 基宏 | D Major | 7 | 10B | 199 BPM | ||
| STH2 Wing Fortress Zone 〜 Mega Drive version 〜 | Masato Nakamura | A Major | 4 | 11B | 159 BPM | ||
| Crash Dash | Vicarious Visions Audio | D Major | 8 | 10B | 158 BPM | ||
| Theme of Sagat | Steven Mcnair | G Major | 9 | 9B | 107 BPM | ||
| ENDING | Capcom Sound Team | E Minor | 8 | 9A | 175 BPM | ||
| SHINING TIGERD STAGE | Kinuyo Yamashita | F♯ Major | 10 | 2B | 196 BPM | ||
| Theme of Blanka -SSFⅣ Arrange- | Hideyuki Fukasawa | C Minor | 10 | 5A | 160 BPM | ||
| A Link to the Past - Dark World | Devin Taylor | B♭ Major | 3 | 6B | 137 BPM | ||
| Pacman's Park - Japan Version | パックマン, Bandai Namco Game Music | D♭ Major | 8 | 3B | 169 BPM | ||
| Theme of Zangief -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Wind Man Stage | Capcom Sound Team | E♭ Major | 7 | 5B | 92 BPM | ||
| Phantom of Yore (Final Boss) | Rainbowdragoneyes | E Minor | 10 | 9A | 180 BPM | ||
| Last Battle -T260G- | 伊藤 賢治 | A Major | 9 | 11B | 147 BPM | ||
| Intermission | INTI CREATES | D♭ Major | 8 | 3B | 119 BPM | ||
| OPENING STAGE | Kinuyo Yamashita | F♯ Major | 10 | 2B | 196 BPM |