Capcom Sound Team's ' "Dawn" was released on its scheduled release date, 2006. With This song being less than two minutes long, at 1:49, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The song is number 47 out of 49 in Breath of Fire Sound Collection by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. In terms of popularity, Dawn is currently not that popular. Based on the vibe, this track doesn't seem to be that danceable, however its valence properties can make this some somewhat danceable.
The tempo marking of Dawn by Capcom Sound Team is Andante (at a walking pace), since this song has a tempo of 100 BPM. With that information, we can conclude that the song has a slow tempo. The time signature for this track is 4/4.
G Major is the music key of this track. This also means that this song has a camelot key of 9B. So, the perfect camelot match for 9B would be either 9B or 10A. While, 10B can give you a low energy boost. For moderate energy boost, you would use 6B and a high energy boost can either be 11B or 4B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 9A or 8B will give you a low energy drop, 12B would be a moderate one, and 7B or 2B would be a high energy drop. Lastly, 6A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Player Select | Yuzo Koshiro, Motohiro Kawashima 川島 基宏 | D Major | 7 | 10B | 199 BPM | ||
| 全ての人の魂の戦い | 小宮知子 | B Minor | 9 | 10A | 150 BPM | ||
| STH2 Aquatic Ruin Zone 〜 Mega Drive version 〜 | Masato Nakamura | D Minor | 7 | 7A | 131 BPM | ||
| Final Battle | Masashi Hamauzu | G Minor | 8 | 6A | 100 BPM | ||
| Glyphic Canyon | Jun Senoue (SEGA SOUND TEAM) | A Major | 8 | 11B | 122 BPM | ||
| RED-HOT JUICE(ファントム登場~戦闘) | Capcom Sound Team | D♭ Major | 10 | 3B | 163 BPM | ||
| Neo Arcadia | INTI CREATES | F♯ Major | 9 | 2B | 150 BPM | ||
| Splitting Fool | Yoshiya Terayama | D Major | 10 | 10B | 135 BPM | ||
| Cammy's Theme | Capcom Sound Team | E♭ Minor | 8 | 2A | 139 BPM | ||
| Climatic Battle | BAYONETTA | E♭ Major | 9 | 5B | 90 BPM | ||
| Awakening Will | INTI CREATES | A Minor | 7 | 8A | 128 BPM | ||
| In Hiding: Pursuing the Nightmare - NES | Koei Tecmo Games Co., Ltd. | D♭ Minor | 7 | 12A | 150 BPM | ||
| Graveyard | M-TWO Inc., designwave co.,ltd. | A Minor | 8 | 8A | 180 BPM | ||
| Heat on Beat 2015 - RAID MODE | 講本一郎 | F Major | 10 | 7B | 140 BPM | ||
| THE WORLD OF X | Yasumasa Kitagawa | B Minor | 10 | 10A | 132 BPM | ||
| Overdrive - NGII | Koei Tecmo Games Co., Ltd. | G Major | 9 | 9B | 180 BPM | ||
| Shape Da Future | Hideki Naganuma | D♭ Major | 10 | 3B | 132 BPM | ||
| Character Select Screen for USFⅣ | Hideyuki Fukasawa | C Major | 8 | 8B | 150 BPM | ||
| Street Fighter V -Opening- - Arcade Edition | Steven Mcnair | E Minor | 8 | 9A | 128 BPM | ||
| Save Room (Model Screen) | Masami Ueda | D♭ Major | 10 | 3B | 163 BPM | ||
| Mall Music 6 | 奥河英樹 | D Major | 6 | 10B | 94 BPM | ||
| Lava Reef Zone Act 1 | Tee Lopes | A Minor | 9 | 8A | 128 BPM | ||
| Abandoned Castle ~ Curse of Darkness ~ | Castlevania Sound Team | B Minor | 9 | 10A | 120 BPM | ||
| Dance of Gold | Castlevania Sound Team | F Major | 4 | 7B | 60 BPM | ||
| The Front Hall | Capcom Sound Team | F Major | 1 | 7B | 88 BPM |