"Strike! Strike! (Bonus Game Results)" by SNK SOUND TEAM had its release date on August 18, 2016. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. The song is number 16 out of 28 in ART OF FIGHTING by SNK SOUND TEAM. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. Based on our statistics, Strike! Strike! (Bonus Game Results)'s popularity is unknown right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
The tempo marking of Strike! Strike! (Bonus Game Results) by SNK SOUND TEAM is Allegro (fast, quick, and bright), since this song has a tempo of 145 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with jogging or cycling. The time signature for this track is 4/4.
This song has a musical key of B♭ Minor. Because this track belongs in the B♭ Minor key, the camelot key is 3A. So, the perfect camelot match for 3A would be either 3A or 2B. While, a low energy boost can consist of either 3B or 4A. For moderate energy boost, you would use 12A and a high energy boost can either be 5A or 10A. However, if you are looking for a low energy drop, finding a song with a camelot key of 2A would be a great choice. Where 6A would give you a moderate drop, and 1A or 8A would be a high energy drop. Lastly, 6B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Chain Reaction | S4 League | C Major | 10 | 8B | 140 BPM | ||
| Megumi & Panda vs Kirara | Melodic Blaze | C Major | 3 | 8B | 140 BPM | ||
| Awakening Will | INTI CREATES | A Minor | 7 | 8A | 128 BPM | ||
| BURN DINOREX STAGE | Naoto Tanaka | D Minor | 9 | 7A | 130 BPM | ||
| NE! (England Stage) | SNK SOUND TEAM | B♭ Major | 8 | 6B | 143 BPM | ||
| Khaos Mountains 2.0 | Battletoads | F Major | 9 | 7B | 111 BPM | ||
| Combo (Vintage Score) | Robin Beanland, Kev Bayliss, Faye Newborough, Team Rare | B Minor | 7 | 10A | 130 BPM | ||
| Slash / Akumajo Dracula X Rondo of Blood | Castlevania Sound Team | G Major | 7 | 9B | 120 BPM | ||
| Sector Y and Solar (From "Star Fox 64 GMB Cinematic Soundtrack") | Star Fox 64, GMB Sound Team | E Minor | 3 | 9A | 135 BPM | ||
| Wings of Fury | Tee Lopes | D Major | 10 | 10B | 135 BPM | ||
| 勇気(ダンジョン) | SIE Sound Team | G Major | 3 | 9B | 120 BPM | ||
| GEOMETRIC CITY - (AREA1) | ZUNTATA | A Major | 8 | 11B | 148 BPM | ||
| CAPTAIN NEO | ZUNTATA | F♯ Major | 9 | 2B | 152 BPM | ||
| Fearless Challenger | Houryu Samejima, NIGORO | F Minor | 9 | 4A | 148 BPM | ||
| XXX (Boss Stage) | SNK SOUND TEAM | F Major | 10 | 7B | 141 BPM | ||
| Fast Track | Alexander Brandon | F Minor | 4 | 4A | 130 BPM | ||
| Den / Akumajo Dracula X Rondo of Blood | Castlevania Sound Team | E Minor | 7 | 9A | 173 BPM | ||
| Character Select Screen for USFⅣ | Hideyuki Fukasawa | C Major | 8 | 8B | 150 BPM | ||
| Meteo (From "Star Fox 64 GMB Cinematic Soundtrack") | Star Fox 64, GMB Sound Team | D Major | 2 | 10B | 151 BPM | ||
| Rumble (Original Arcade Soundtrack) | Robin Beanland | A Major | 9 | 11B | 140 BPM | ||
| Holy Land | Umegaki Runa | F♯ Major | 10 | 2B | 196 BPM | ||
| Crash II | INTI CREATES | D Minor | 2 | 7A | 93 BPM | ||
| In Hiding: Pursuing the Nightmare - NES | Koei Tecmo Games Co., Ltd. | D♭ Minor | 7 | 12A | 150 BPM | ||
| Theme of Ken -SFⅣ Arrange- | Hideyuki Fukasawa | F♯ Major | 10 | 2B | 154 BPM | ||
| Going Gets Tough - NGII | Koei Tecmo Games Co., Ltd. | A Major | 10 | 11B | 150 BPM |