Strike! Strike! (Bonus Game Results)
SNK SOUND TEAM
ART OF FIGHTING
0:10 August 18, 2016
BPM
145
Key
B♭ Minor
Camelot
3A

Embed

Share Link

Strike! Strike! (Bonus Game Results) by SNK SOUND TEAM Song Details

"Strike! Strike! (Bonus Game Results)" by SNK SOUND TEAM had its release date on August 18, 2016. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. The song is number 16 out of 28 in ART OF FIGHTING by SNK SOUND TEAM. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. Based on our statistics, Strike! Strike! (Bonus Game Results)'s popularity is unknown right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.

BPM and Tempo

The tempo marking of Strike! Strike! (Bonus Game Results) by SNK SOUND TEAM is Allegro (fast, quick, and bright), since this song has a tempo of 145 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with jogging or cycling. The time signature for this track is 4/4.

Music Key

This song has a musical key of B♭ Minor. Because this track belongs in the B♭ Minor key, the camelot key is 3A. So, the perfect camelot match for 3A would be either 3A or 2B. While, a low energy boost can consist of either 3B or 4A. For moderate energy boost, you would use 12A and a high energy boost can either be 5A or 10A. However, if you are looking for a low energy drop, finding a song with a camelot key of 2A would be a great choice. Where 6A would give you a moderate drop, and 1A or 8A would be a high energy drop. Lastly, 6B allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-10.491 dB
Acousticness
18%
Danceability
44%
Energy
60%
Instrumentalness
85%
Liveness
8%
Loudness
83%
Speechiness
7%
Valence
0%

Recommendations

TrackArtistKeyEnergyCamelotBPM
Chain Reaction by S4 LeagueChain ReactionS4 LeagueC Major108B140 BPM
Megumi & Panda vs Kirara by Melodic BlazeMegumi & Panda vs KiraraMelodic BlazeC Major38B140 BPM
Awakening Will by INTI CREATESAwakening WillINTI CREATESA Minor78A128 BPM
BURN DINOREX STAGE by Naoto TanakaBURN DINOREX STAGENaoto TanakaD Minor97A130 BPM
NE! (England Stage) by SNK SOUND TEAMNE! (England Stage)SNK SOUND TEAMB♭ Major86B143 BPM
Khaos Mountains 2.0 by BattletoadsKhaos Mountains 2.0BattletoadsF Major97B111 BPM
Combo (Vintage Score) by Robin Beanland, Kev Bayliss, Faye Newborough, Team RareCombo (Vintage Score)Robin Beanland, Kev Bayliss, Faye Newborough, Team RareB Minor710A130 BPM
Slash / Akumajo Dracula X Rondo of Blood by Castlevania Sound TeamSlash / Akumajo Dracula X Rondo of BloodCastlevania Sound TeamG Major79B120 BPM
Sector Y and Solar (From Sector Y and Solar (From "Star Fox 64 GMB Cinematic Soundtrack")Star Fox 64, GMB Sound TeamE Minor39A135 BPM
Wings of Fury by Tee LopesWings of FuryTee LopesD Major1010B135 BPM
勇気(ダンジョン) by SIE Sound Team勇気(ダンジョン)SIE Sound TeamG Major39B120 BPM
GEOMETRIC CITY - (AREA1) by ZUNTATAGEOMETRIC CITY - (AREA1)ZUNTATAA Major811B148 BPM
CAPTAIN NEO by ZUNTATACAPTAIN NEOZUNTATAF♯ Major92B152 BPM
Fearless Challenger by Houryu Samejima, NIGOROFearless ChallengerHouryu Samejima, NIGOROF Minor94A148 BPM
XXX (Boss Stage) by SNK SOUND TEAMXXX (Boss Stage)SNK SOUND TEAMF Major107B141 BPM
Fast Track by Alexander BrandonFast TrackAlexander BrandonF Minor44A130 BPM
Den / Akumajo Dracula X Rondo of Blood by Castlevania Sound TeamDen / Akumajo Dracula X Rondo of BloodCastlevania Sound TeamE Minor79A173 BPM
Character Select Screen for USFⅣ by Hideyuki FukasawaCharacter Select Screen for USFⅣHideyuki FukasawaC Major88B150 BPM
Meteo (From Meteo (From "Star Fox 64 GMB Cinematic Soundtrack")Star Fox 64, GMB Sound TeamD Major210B151 BPM
Rumble (Original Arcade Soundtrack) by Robin BeanlandRumble (Original Arcade Soundtrack)Robin BeanlandA Major911B140 BPM
Holy Land by Umegaki RunaHoly LandUmegaki RunaF♯ Major102B196 BPM
Crash II by INTI CREATESCrash IIINTI CREATESD Minor27A93 BPM
In Hiding: Pursuing the Nightmare - NES by Koei Tecmo Games Co., Ltd.In Hiding: Pursuing the Nightmare - NESKoei Tecmo Games Co., Ltd.D♭ Minor712A150 BPM
Theme of Ken -SFⅣ Arrange- by Hideyuki FukasawaTheme of Ken -SFⅣ Arrange-Hideyuki FukasawaF♯ Major102B154 BPM
Going Gets Tough - NGII by Koei Tecmo Games Co., Ltd.Going Gets Tough - NGIIKoei Tecmo Games Co., Ltd.A Major1011B150 BPM
ISRC
JPR501615791
Label
L-M Records/RCA Records