"SLASH BEASTLEO STAGE" by Capcom Sound Team had its release date on 2013. The duration of This song is about two minutes long, specifically at 2:47. This song does not appear to have any foul language. SLASH BEASTLEO STAGE's duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Capcom Sound Team's "MEGA MAN X4 SOUND COLLECTION" album is number 14 out of 42. On top of that, Japan appears to be the country where this track was created. Based on our statistics, SLASH BEASTLEO STAGE's popularity is below average in popularity right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
We consider the tempo marking of SLASH BEASTLEO STAGE by Capcom Sound Team to be Allegro (fast, quick, and bright) because the track has a tempo of 155 BPM, a half-time of 78BPM, and a double-time of 310 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, running, can go well with this song. The time signature for this track is 4/4.
D Major is the music key of this track. This also means that this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| SHIELDNER SHELDON STAGE | AKEMI KIMURA | A Minor | 10 | 8A | 134 BPM | ||
| Kyoto, Japan - PS Version | TEKKEN Project, Bandai Namco Game Music | B Minor | 9 | 10A | 140 BPM | ||
| Theme of Menat | Daniel Lindholm | E Major | 9 | 12B | 120 BPM | ||
| 捜査 ~核心 2001 | Masakazu Sugimori | B Major | 6 | 1B | 120 BPM | ||
| PURE ODIO | 下村 陽子 | D Major | 4 | 10B | 86 BPM | ||
| The Soul of Fire | Kenji Ito | F♯ Minor | 7 | 11A | 150 BPM | ||
| X6 - BOSS | Yasumasa Kitagawa | A Minor | 10 | 8A | 134 BPM | ||
| Saber's Edge | Masashi Hamauzu | F Major | 6 | 7B | 156 BPM | ||
| Overdrive - NGII | Koei Tecmo Games Co., Ltd. | G Major | 9 | 9B | 180 BPM | ||
| Mega Man X - Spark Mandrill Stage | Game & Sound | D♭ Major | 9 | 3B | 162 BPM | ||
| Moonlight Inferno | flashygoodness | E Minor | 10 | 9A | 145 BPM | ||
| Oath of the Union | テイルズ オブ シリーズ SOUND TEAM, Bandai Namco Game Music | F Minor | 3 | 4A | 88 BPM | ||
| PAST OF ZERO | Capcom Sound Team | E Minor | 8 | 9A | 130 BPM | ||
| Chicago, U.S.A. - PS Version | TEKKEN Project, Bandai Namco Game Music | B Minor | 10 | 10A | 142 BPM | ||
| Mission to the Deep Space | 桜庭 統 | E Minor | 9 | 9A | 150 BPM | ||
| Keep Moving Forward, 'Til the Sword Dies | テイルズ オブ シリーズ SOUND TEAM, Bandai Namco Game Music | A Minor | 9 | 8A | 186 BPM | ||
| Theme of Medley - Wave Circuit | Dominic Ninmark | B♭ Minor | 3 | 3A | 100 BPM | ||
| GROUND SCARAVICH STAGE | AKEMI KIMURA | A♭ Major | 8 | 4B | 107 BPM | ||
| Water Prison | Falcom Sound Team jdk | B♭ Minor | 5 | 3A | 99 BPM | ||
| Deserted Temple Stage -Japan- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Hidden Trap | Yoshiya Terayama | D♭ Major | 10 | 3B | 100 BPM | ||
| LAST STAND | コーエーテクモサウンド | B Major | 9 | 1B | 130 BPM | ||
| Readiness | Naoshi Mizuta | D Minor | 3 | 7A | 186 BPM | ||
| Theme of Zeku | Daniel Lindholm | B Major | 9 | 1B | 130 BPM | ||
| 対決 ~プレスト 2009 | 岩垂徳行 | D♭ Minor | 9 | 12A | 155 BPM |