On January 11, 2012, the song "GREEN HILL : ACT2 - Normal" was released by SEGA SOUND TEAM, Jun Senoue. The duration of This song is about two minutes long, specifically at 2:20. This song does not appear to have any foul language. GREEN HILL : ACT2 - Normal's duration is considered a little bit shorter than the average duration of a typical track. There are a total of 30 in the song's album "SONIC GENERATIONS OFFICIAL SOUNDTRACK (Vol.1)". In this album, this song's track order is #3. Furthermore, we believe that the track originated from Japan. The popularity of GREEN HILL : ACT2 - Normal is currently below average in popularity right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.
With GREEN HILL : ACT2 - Normal by SEGA SOUND TEAM, Jun Senoue having a BPM of 160 with a half-time of 80 BPM and a double-time of 320 BPM, we would consider this track to have a Vivace (lively and fast) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with running. The time signature for this track is 4/4.
This song has a musical key of C Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| CASINO NIGHT : ACT2 | SEGA SOUND TEAM, Jun Senoue, Atsushi ”Sushi” Kosugi | C Major | 7 | 8B | 169 BPM | ||
| DK Summit (From "Mario Kart Wii") | Awedecai | G Major | 7 | 9B | 90 BPM | ||
| Fight and Flight | flashygoodness | F♯ Minor | 10 | 11A | 170 BPM | ||
| Can You Feel The Sunshine? (Sonic R) | T.J.Davis, Richard Jacques | B Major | 9 | 1B | 158 BPM | ||
| Vela Nova (Sonic Rush) | Iestraig | B♭ Minor | 9 | 3A | 140 BPM | ||
| WINDY AND RIPPLY / EMERALD COAST : ACT2 | SEGA SOUND TEAM, Jun Senoue | B♭ Major | 5 | 6B | 125 BPM | ||
| It Doesn't Matter ...Theme of ”Sonic The Hedgehog” | Tony Harnell | C Major | 7 | 8B | 126 BPM | ||
| Mr. Unsmiley - Sky Rail - - S.A.M.E. version 2016 | Jun Senoue, Sonic Adventure Music Experience | G Major | 9 | 9B | 186 BPM | ||
| Another Winter | Anamanaguchi | A Major | 10 | 11B | 188 BPM | ||
| Doomsday Zone (from Sonic & Knuckles) | SixteenInMono | A Minor | 10 | 8A | 160 BPM | ||
| Rings of Power | Vicarious Visions Audio | B Minor | 8 | 10A | 155 BPM | ||
| VOLT KRAKEN STAGE | Naoto Tanaka | E♭ Minor | 3 | 2A | 135 BPM | ||
| Dr. N. Gin | Vicarious Visions Audio | C Major | 7 | 8B | 140 BPM | ||
| Satellite Scramble | Jukio Kallio, Daniel Hagström | A♭ Major | 9 | 4B | 146 BPM | ||
| The Chosen One | A2 | B Major | 10 | 1B | 160 BPM | ||
| Radical Highway: Act2 | TORIENA | D♭ Major | 10 | 3B | 84 BPM | ||
| Yearning for Yellow (Vroom!) | Kirby: Planet Robobot Soundteam | G Major | 8 | 9B | 187 BPM | ||
| SKILL SHOP | SEGA SOUND TEAM, Jun Senoue | B♭ Major | 5 | 6B | 125 BPM | ||
| CHEMICAL PLANT : ACT1 | SEGA SOUND TEAM, Naofumi Hataya | D♭ Minor | 9 | 12A | 139 BPM | ||
| Sonic & Knuckles Final Boss | A. Yarmak | B Major | 10 | 1B | 198 BPM | ||
| Ghost Town | SEGA SOUND TEAM, Naofumi Hataya | D Major | 4 | 10B | 93 BPM | ||
| Fighter Select | flashygoodness | G Major | 9 | 9B | 155 BPM | ||
| Pacman's Park - Japan Version | パックマン, Bandai Namco Game Music | D♭ Major | 8 | 3B | 169 BPM | ||
| Sunset Heights: Act2 | TORIENA | E Minor | 9 | 9A | 195 BPM | ||
| Crash Dash | Vicarious Visions Audio | D Major | 8 | 10B | 158 BPM |