SNK SOUND TEAM's ' "Slushy Road (Team Ash)" was released on its scheduled release date, August 1, 2022. With this song being around four minutes long, at 3:58, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 73 in the song's album "THE KING OF FIGHTERS XV ORIGINAL SOUND TRACK". In this album, this song's track order is #13. Furthermore, we believe that the track originated from Japan. Based on our statistics, Slushy Road (Team Ash)'s popularity is not that popular right now. Even with the track produces more of a neutral energy, it is pretty danceable compared to others.
With Slushy Road (Team Ash) by SNK SOUND TEAM having a BPM of 141 with a half-time of 70 BPM and a double-time of 282 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with jogging or cycling. The time signature for this track is 4/4.
This song has a musical key of D♭ Minor. Or for those who are familiar with the camelot wheel, this song has a camelot key of 12A. So, the perfect camelot match for 12A would be either 12A or 11B. While, a low energy boost can consist of either 12B or 1A. For moderate energy boost, you would use 9A and a high energy boost can either be 2A or 7A. However, if you are looking for a low energy drop, finding a song with a camelot key of 11A would be a great choice. Where 3A would give you a moderate drop, and 10A or 5A would be a high energy drop. Lastly, 3B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| 25 Years Ago | Olivier Deriviere | G Major | 8 | 9B | 130 BPM | ||
| Crimson Fighter | Falcom Sound Team jdk | D♭ Minor | 9 | 12A | 132 BPM | ||
| SHIELDNER SHELDON STAGE | AKEMI KIMURA | A Minor | 10 | 8A | 134 BPM | ||
| Z Chaser | Yoshiya Terayama | D♭ Major | 10 | 3B | 100 BPM | ||
| Theme of Rolento -USFⅣ Arrange- | Hideyuki Fukasawa | F♯ Major | 9 | 2B | 104 BPM | ||
| Load Exist | 来兎 | B♭ Minor | 8 | 3A | 165 BPM | ||
| Conclusion R&D (Ωrugal) - KOF XV ver. | SNK SOUND TEAM | G Major | 9 | 9B | 118 BPM | ||
| Tower Climb | Michael Staple | B Minor | 10 | 10A | 142 BPM | ||
| Ice Brain | Umegaki Runa | F♯ Major | 9 | 2B | 208 BPM | ||
| EXPLOSE HORNECK STAGE | Kinuyo Yamashita | A Minor | 10 | 8A | 196 BPM | ||
| Tame a Bad Boy | SNK SOUND TEAM | B Minor | 7 | 10A | 165 BPM | ||
| Misty Rain | Suzuki Masaki | F Major | 9 | 7B | 116 BPM | ||
| Booster Forest~Ride Armor "CYCLOPS" | Capcom Sound Team, Value Wave | A Major | 6 | 11B | 92 BPM | ||
| Character Select Screen for SSFⅣ | Hideyuki Fukasawa | E Minor | 10 | 9A | 160 BPM | ||
| Volcanic Rim Stage -Street Fighter Ⅳ- | Hideyuki Fukasawa | E Minor | 10 | 9A | 164 BPM | ||
| Mission to the Deep Space | 桜庭 統 | E Minor | 9 | 9A | 150 BPM | ||
| Ranger's Hut - Stage Battle | 山田玄紀 | B Minor | 8 | 10A | 114 BPM | ||
| World of Chaos | Yasunori Nishiki, Tsutomu Narita, 植松伸夫 | D Major | 7 | 10B | 132 BPM | ||
| Straight Ahead | INTI CREATES | F♯ Major | 9 | 2B | 208 BPM | ||
| DYNAMO | Naoto Tanaka | E Minor | 9 | 9A | 136 BPM | ||
| Theme for Street Fighter IV (Ending) | Masahiro Aoki | E Minor | 9 | 9A | 148 BPM | ||
| Feeling Danger Nearby | Falcom Sound Team jdk | F Minor | 7 | 4A | 152 BPM | ||
| Red Barrage Area ...for Hot Shelter | SEGA | D♭ Major | 3 | 3B | 144 BPM | ||
| Asura - SiN Gouki's Theme | Shigeyuki Kameda | B Major | 8 | 1B | 126 BPM | ||
| Danger Zone | MOSQ | D♭ Major | 6 | 3B | 100 BPM |