The official release date for I Guess I'll Have To! by Falcom Sound Team jdk was December 25, 2004. The duration of This song is about two minutes long, specifically at 2:02. This song does not appear to have any foul language. I Guess I'll Have To!'s duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Falcom Sound Team jdk's "Gurumin Original Sound Track" album is number 34 out of 42. On top of that, Japan appears to be the country where this track was created. Based on our statistics, I Guess I'll Have To!'s popularity is not that popular right now. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.
We consider the tempo marking of I Guess I'll Have To! by Falcom Sound Team jdk to be Allegro (fast, quick, and bright) because the track has a tempo of 138 BPM, a half-time of 69BPM, and a double-time of 276 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, walking, can go well with this song. The time signature for this track is 4/4.
C Major is the music key of this track. This also means that this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| 「Main Theme - arrange -」 from FINAL FANTASY II | SQUARE ENIX MUSIC | A Minor | 5 | 8A | 110 BPM | ||
| Moms are Tough | Daniele Zandara | D Major | 7 | 10B | 129 BPM | ||
| The Same Blue Sky | 鴇沢直, Johnny.k, 植松伸夫 | D Major | 7 | 10B | 132 BPM | ||
| 魔眼、覚醒 | Hideyuki Fukasawa | A♭ Major | 9 | 4B | 156 BPM | ||
| Kaine / Escape | SQUARE ENIX MUSIC | G Minor | 7 | 6A | 128 BPM | ||
| Floating City Liber-Ark | Falcom Sound Team jdk | D Major | 9 | 10B | 140 BPM | ||
| Weight of the World - GBVS Version | エミ・エヴァンス, Keiichi Okabe | A Minor | 7 | 8A | 172 BPM | ||
| グランプリ | Kenji Kawai | B♭ Minor | 3 | 3A | 138 BPM | ||
| Hills of Radiant Winds | SQUARE ENIX MUSIC | G Major | 9 | 9B | 160 BPM | ||
| Le Grand Jeu | RYO | D Minor | 8 | 7A | 95 BPM | ||
| 蛍火 | 須藤まゆみ, テイルズ オブ シリーズ SOUND TEAM, Bandai Namco Game Music | C Major | 7 | 8B | 156 BPM | ||
| Ontology | アリスソフト | G Major | 10 | 9B | 117 BPM | ||
| クリムゾンブリッツ | Masashi Hamauzu | B Minor | 8 | 10A | 115 BPM | ||
| Mid-boss | ALICESOFT | A♭ Major | 7 | 4B | 88 BPM | ||
| City of Wind - Windia | Sean Schafianski | B Minor | 2 | 10A | 139 BPM | ||
| An Empty Tome (Stage BGM) | Castlevania Sound Team | D Major | 10 | 10B | 150 BPM | ||
| Theme of Yew | RYO | B Minor | 5 | 10A | 93 BPM | ||
| Battle With the Four Fiends - FFRK Ver. arrange from FFIV | 鈴木克崇 | F Major | 6 | 7B | 80 BPM | ||
| Thema | Masashi Hamauzu | F Minor | 4 | 4A | 164 BPM | ||
| Gin No Ishi | Falcom Sound Team jdk | E♭ Minor | 1 | 2A | 103 BPM | ||
| Lohengrin | Yasunori Nishiki | A Minor | 8 | 8A | 128 BPM | ||
| Azure Archipelago | Deniz Akbulut, Hagane | F Minor | 8 | 4A | 120 BPM | ||
| spinal neg coaster | James Harris | B♭ Minor | 9 | 3A | 164 BPM | ||
| Possibilities Are Endless | Falcom Sound Team jdk | G Major | 5 | 9B | 180 BPM | ||
| Labyrinth IV - Lucent Hollows | Yuzo Koshiro | B Minor | 4 | 10A | 73 BPM |