Capcom Sound Team's ' "Cross Counter" was released on its scheduled release date, 2006. With This song being less than two minutes long, at 1:15, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The song is number 12 out of 48 in Breath of Fire II Sound Collection by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. The popularity of Cross Counter is currently not that popular right now. Based on the vibe, this track doesn't seem to be that danceable, however its valence properties can make this some somewhat danceable.
The tempo marking of Cross Counter by Capcom Sound Team is Presto (very, very fast), since this song has a tempo of 179 BPM. With that information, we can conclude that the song has a fast tempo. The time signature for this track is 4/4.
A Major is the music key of this track. This also means that this song has a camelot key of 11B. So, the perfect camelot match for 11B would be either 11B or 12A. While, 12B can give you a low energy boost. For moderate energy boost, you would use 8B and a high energy boost can either be 1B or 6B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 11A or 10B will give you a low energy drop, 2B would be a moderate one, and 9B or 4B would be a high energy drop. Lastly, 8A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Last Judgment | 中島健太郎 | C Major | 7 | 8B | 150 BPM | ||
| Clouds | Kile Mist | G Minor | 9 | 6A | 120 BPM | ||
| ULTRA VIOLET(ネロ アンジェロ戦) | Capcom Sound Team | G Minor | 10 | 6A | 150 BPM | ||
| Blazing Muscle | Yoshiya Terayama | A♭ Major | 1 | 4B | 88 BPM | ||
| Unseen Entities (Merkava Theme) | 来兎 | E Minor | 9 | 9A | 180 BPM | ||
| Radiant Historia (From "Radiant Historia: Perfect Chronology") | Yoko Shimomura, Will Pisani | A Major | 2 | 11B | 76 BPM | ||
| Sunny Villa (farfiza) | Stewart Copeland | F Major | 7 | 7B | 120 BPM | ||
| 「Battle 2 - arrange -」 from FINAL FANTASY III | SQUARE ENIX MUSIC | G Major | 9 | 9B | 165 BPM | ||
| Fragments of Sorrow | Yoko Shimomura | D Major | 7 | 10B | 144 BPM | ||
| 全ての人の魂の戦い | 小宮知子 | B Minor | 9 | 10A | 150 BPM | ||
| Theme of Guile -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| GATE'S LABORATORY STAGE | AKEMI KIMURA | A Minor | 10 | 8A | 134 BPM | ||
| Prime Time - Studiopolis Zone Act 2 | Tee Lopes | A♭ Major | 9 | 4B | 180 BPM | ||
| SIGMA 1st | Naoto Tanaka | F Major | 10 | 7B | 140 BPM | ||
| Back Up | 大本望美, 千本木操 | C Minor | 1 | 5A | 68 BPM | ||
| Nap Time | Takayuki Negishi, Hudson | F Major | 7 | 7B | 140 BPM | ||
| Mega Man Battle Network / Theme of Mega Man Battle Network | ROCK-MEN | A Minor | 9 | 8A | 132 BPM | ||
| BUBBLY CRABLOS STAGE | Capcom Sound Team | B Minor | 10 | 10A | 197 BPM | ||
| ICY PENGUIGO STAGE | Capcom Sound Team | C Minor | 8 | 5A | 145 BPM | ||
| Neo Arcadia | INTI CREATES | F♯ Major | 9 | 2B | 150 BPM | ||
| A Moment's Respite I | Shusaku Uchiyama | D Minor | 5 | 7A | 139 BPM | ||
| Needs More Fighting | Daniele Zandara | F Minor | 10 | 4A | 152 BPM | ||
| Credits | Masami Ueda | G Major | 5 | 9B | 124 BPM | ||
| The Dragon Ninja - NES | Koei Tecmo Games Co., Ltd. | B Minor | 9 | 10A | 150 BPM | ||
| Boss: CHAOS - ver.6 | SEGA, Jun Senoue | D♭ Major | 3 | 3B | 144 BPM |