Arcade Player's ' "Everybody's Free (To Feel Good) [16-Bit Rozalla Emulation]" was released on its scheduled release date, August 31, 2019. With this song being about 5 minutes long, at This song is fairly a long song compared to the average song length. This song does not have an "Explicit" tag, making it safe for all ages. There are a total of 40 in the song's album "The Impossible Game Soundtrack, Vol. 18". In this album, this song's track order is #12. Furthermore, we believe that the track originated from Australia. Based on our statistics, Everybody's Free (To Feel Good) [16-Bit Rozalla Emulation]'s popularity is not that popular right now. Even with the track produces more of a neutral energy, it is pretty danceable compared to others.
With Everybody's Free (To Feel Good) [16-Bit Rozalla Emulation] by Arcade Player having a BPM of 129 with a half-time of 64 BPM and a double-time of 258 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with walking. The time signature for this track is 4/4.
F♯ Minor is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 11A. So, the perfect camelot match for 11A would be either 11A or 10B. While, a low energy boost can consist of either 11B or 12A. For moderate energy boost, you would use 8A and a high energy boost can either be 1A or 6A. However, if you are looking for a low energy drop, finding a song with a camelot key of 10A would be a great choice. Where 2A would give you a moderate drop, and 9A or 4A would be a high energy drop. Lastly, 2B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Eclipse Grunt Battle Theme | Kyle Allen Music | F♯ Minor | 4 | 11A | 105 BPM | ||
| Hisstocrat (From "Super Mario 3D World") | Whaleinator | G Major | 8 | 9B | 115 BPM | ||
| Super Mario 3D Land Theme 8-Bit | Henriko 8-Bit | A Major | 5 | 11B | 141 BPM | ||
| Sydney Sprint Remake | JN 2002 | E♭ Major | 7 | 5B | 105 BPM | ||
| Mario Kart 8, Ice Ice Outpost | Arcade Player | D♭ Major | 9 | 3B | 184 BPM | ||
| Delfino Plaza (Super Mario Sunshine) | PPF | A Major | 6 | 11B | 140 BPM | ||
| Soft Light | SPM | E♭ Major | 3 | 5B | 89 BPM | ||
| The Swamp | Calum Bowen | F Minor | 4 | 4A | 105 BPM | ||
| Theme from Pokemon Gold & Silver (gym battle victory) | Video Games Theme | A Major | 9 | 11B | 160 BPM | ||
| Bob-Omb Battlefield | Qumu | C Major | 6 | 8B | 130 BPM | ||
| Apollo | Nysameia | C Major | 6 | 8B | 139 BPM | ||
| Heavy Breaths | Moonlytoons! | E Minor | 9 | 9A | 180 BPM | ||
| Cortex Strikes Back Hub | Vicarious Visions Audio | C Major | 8 | 8B | 140 BPM | ||
| Mobs | SLEEBLOX | A Minor | 5 | 8A | 170 BPM | ||
| Race Theme (Super Mario Bros Wonder) | Symphonic Beatz | B Major | 6 | 1B | 165 BPM | ||
| Meta Knight Defeated | Kirby's Dream Band | D Major | 7 | 10B | 114 BPM | ||
| Maple Treeway (From "Mario Kart Wii") | Arcade Player | G Minor | 5 | 6A | 144 BPM | ||
| Knight's Academy | Dan DeSimone | A♭ Major | 3 | 4B | 115 BPM | ||
| Yoshi's Island Theme | Whaleinator | D Major | 3 | 10B | 178 BPM | ||
| Super Mario 64 - Dire Dire Docks (Remastered) | Devin Taylor | C Major | 4 | 8B | 138 BPM | ||
| Figure-8 Circuit | Arcade Player | F Minor | 6 | 4A | 135 BPM | ||
| Mushroom Gorge (From "Mario Kart Wii") | Arcade Player | C Major | 6 | 8B | 129 BPM | ||
| Mario Kart 8, Super Bell Subway | Arcade Player | F Major | 6 | 7B | 156 BPM | ||
| Double Cherry Pass from Super Mario 3D World | Retro Crowd | E Minor | 6 | 9A | 115 BPM | ||
| Coconut Mall | AWJC Media | G Major | 8 | 9B | 129 BPM |