アトラスサウンドチーム, ATLUS GAME MUSIC's 'Hari-Hara' had a release date set for July 15, 2024. With this song being around four minutes long, at 3:30, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 139 in the song's album "Shin Megami Tensei: Digital Devil Saga 1&2 Original Soundtrack". In this album, this song's track order is #73. Furthermore, we believe that the track originated from Japan. The popularity of Hari-Hara is currently not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
With Hari-Hara by アトラスサウンドチーム, ATLUS GAME MUSIC having a BPM of 184 with a half-time of 92 BPM and a double-time of 368 BPM, we would consider this track to have a Presto (very, very fast) tempo marking. Because of this, we believe that the song has an overall fast tempo. The time signature for this track is 4/4.
G Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 9B. So, the perfect camelot match for 9B would be either 9B or 10A. While, 10B can give you a low energy boost. For moderate energy boost, you would use 6B and a high energy boost can either be 11B or 4B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 9A or 8B will give you a low energy drop, 12B would be a moderate one, and 7B or 2B would be a high energy drop. Lastly, 6A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Don't | 高橋あず美, Lotus Juice, アトラスサウンドチーム, ATLUS GAME MUSIC | C Minor | 1 | 5A | 83 BPM | ||
| Glyphic Canyon | Jun Senoue (SEGA SOUND TEAM) | A Major | 8 | 11B | 122 BPM | ||
| Yarai Ginza DE Pon | 増子司, 目黒将司, ATLUS GAME MUSIC | F♯ Minor | 8 | 11A | 148 BPM | ||
| Battle -”Vengeance” for reclamation- | アトラスサウンドチーム, ATLUS GAME MUSIC | B Minor | 7 | 10A | 134 BPM | ||
| FFVII REMAKE: Infinity's End | Masashi Hamauzu | G Major | 8 | 9B | 95 BPM | ||
| Arrow of Radiance | ジュナ(CV:南條愛乃), アトラスサウンドチーム, ATLUS GAME MUSIC | B♭ Major | 2 | 6B | 172 BPM | ||
| Paradox Altar | 来兎 | B♭ Minor | 5 | 3A | 100 BPM | ||
| Melancholy Star | グローリー・コーラス・トウキョウ, アトラスサウンドチーム, ATLUS GAME MUSIC | A Minor | 2 | 8A | 120 BPM | ||
| Drive-in At Night Stage -USA- | Hideyuki Fukasawa | C Major | 8 | 8B | 150 BPM | ||
| Hurry! - Necrotic Entity Mix - FF7 Rebirth OST Ver. | 植松 伸夫, 中村佳紀 | D♭ Major | 8 | 3B | 89 BPM | ||
| unbreakable tie 【罪】 | Asami Izawa, Lotus Juice | G Major | 9 | 9B | 160 BPM | ||
| Bad Surface (Carmine Theme) - UNI2 Mix | 来兎 | G Major | 10 | 9B | 100 BPM | ||
| Got Your Tail | Lyn, アトラスサウンドチーム | B Major | 4 | 1B | 106 BPM | ||
| Konnou-ya | 目黒将司, ATLUS GAME MUSIC | F♯ Minor | 8 | 11A | 148 BPM | ||
| Quicksilver | Arc System Works | D Major | 8 | 10B | 195 BPM | ||
| Wandering in the Darkness | Falcom Sound Team jdk | B Minor | 4 | 10A | 181 BPM | ||
| City Underground Sector (Battle) | Youngjee Lee, SHIFT UP | G Minor | 9 | 6A | 100 BPM | ||
| Axe to Grind | Lyn | G Minor | 8 | 6A | 185 BPM | ||
| Face of the Palace | 本良敬典(長現山妙常寺), グローリー・コーラス・トウキョウ, アトラスサウンドチーム, ATLUS GAME MUSIC | C Major | 9 | 8B | 142 BPM | ||
| Inevitable Conflict | 来兎 | D Major | 6 | 10B | 110 BPM | ||
| Pain Sensation Level: Max - FF7R Ver. | Masashi Hamauzu | C Major | 6 | 8B | 115 BPM | ||
| The Fated Showdown | 目黒将司, ATLUS GAME MUSIC | F♯ Minor | 8 | 11A | 148 BPM | ||
| Determination of Fight | Falcom Sound Team jdk | A Minor | 9 | 8A | 152 BPM | ||
| You Face Louis Guiabern | グローリー・コーラス・トウキョウ, アトラスサウンドチーム, ATLUS GAME MUSIC | F Minor | 5 | 4A | 112 BPM | ||
| Formidable Foe | グローリー・コーラス・トウキョウ, アトラスサウンドチーム, ATLUS GAME MUSIC | C Major | 9 | 8B | 77 BPM |