White Cave: Final Lap by Laur, SEGA GAME MUSIC, SEGA SOUND TEAM Song Details

Laur, SEGA GAME MUSIC, SEGA SOUND TEAM's 'White Cave: Final Lap' had a release date set for November 26, 2025. With This song being less than two minutes long, at 1:07, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. There are a total of 208 in the song's album "Sonic Racing: CrossWorlds Original Soundtrack - Echoes of Dimensions". In this album, this song's track order is #38. Furthermore, we believe that the track originated from Japan. The popularity of White Cave: Final Lap is currently below average in popularity right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

BPM and Tempo

With White Cave: Final Lap by Laur, SEGA GAME MUSIC, SEGA SOUND TEAM having a BPM of 180 with a half-time of 90 BPM and a double-time of 360 BPM, we would consider this track to have a Presto (very, very fast) tempo marking. Because of this, we believe that the song has an overall fast tempo. The time signature for this track is 4/4.

Music Key

This song is in the music key of G Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 9B. So, the perfect camelot match for 9B would be either 9B or 10A. While, 10B can give you a low energy boost. For moderate energy boost, you would use 6B and a high energy boost can either be 11B or 4B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 9A or 8B will give you a low energy drop, 12B would be a moderate one, and 7B or 2B would be a high energy drop. Lastly, 6A allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-9.312 dB
Acousticness
0%
Danceability
33%
Energy
98%
Instrumentalness
14%
Liveness
40%
Loudness
84%
Speechiness
10%
Valence
30%

Recommendations

TrackArtistKeyEnergyCamelotBPM
Metal Acid - Acid Burst - by AjurikaMetal Acid - Acid Burst -AjurikaB♭ Minor103A155 BPM
NEKRONOMIKO by Evan CallNEKRONOMIKOEvan CallC Major88B130 BPM
Hyperplex by TFamGamingHyperplexTFamGamingC Major98B160 BPM
Lost World - Instractive Edit by void (Mournfinale)Lost World - Instractive Editvoid (Mournfinale)A♭ Major84B160 BPM
Rebuild : EDEN by LEVEL NINE, steelplusRebuild : EDENLEVEL NINE, steelplusA Minor88A82 BPM
Dragon Road - Day (Camellia's Dragon Road - Day (Camellia's "Fusion&Drum&Bass" Remix)Camellia, SEGA GAME MUSIC, SEGA SOUND TEAMA♭ Major94B95 BPM
DJ Mix #1 - Apotos (CrossWorlds Remix)/Dragon Road-Day (Camellia's DJ Mix #1 - Apotos (CrossWorlds Remix)/Dragon Road-Day (Camellia's "Fusion&Drum&Bass" Remix)/Galactic Parade (Starlight Carnival Remix)/Market Street (CrossWorlds Remix)/Sweet Mountain (CrossWorlds Remix)/Radical Highway (CrossWorlds Remix)Giga, Camellia, TORIENA, Tee Lopes, nanobii, ZARDONIC, Jun Senoue, SEGA GAME MUSICB Minor1010A174 BPM
Triadic Ballet by Sean BialoTriadic BalletSean BialoC Major108B147 BPM
Metal Harbor (CrossWorlds Remix): Intro by Tae Fujimoto, SEGA GAME MUSIC, SEGA SOUND TEAMMetal Harbor (CrossWorlds Remix): IntroTae Fujimoto, SEGA GAME MUSIC, SEGA SOUND TEAMD♭ Minor1012A75 BPM
Theme of Forgotten Tomb by SEGA SOUND TEAMTheme of Forgotten TombSEGA SOUND TEAMA♭ Major104B150 BPM
Hazard Coming by Falcom Sound Team jdkHazard ComingFalcom Sound Team jdkC Minor95A132 BPM
Minds - Instrumental by Churgney Gurgney, MarStarBro, RedTv53, Marley JauzMinds - InstrumentalChurgney Gurgney, MarStarBro, RedTv53, Marley JauzB♭ Minor103A118 BPM
DON'T BLINK - Instrumental by astranovaDON'T BLINK - InstrumentalastranovaF♯ Major92B95 BPM
Suspicious shadow by 睦月周平Suspicious shadow睦月周平E♭ Major15B170 BPM
Gryphus One by PROJECT ACES, Bandai Namco Game MusicGryphus OnePROJECT ACES, Bandai Namco Game MusicC Major98B160 BPM
GIGANTØMAKHIA - Long Ver. by Siromaru, BlackY, YoohGIGANTØMAKHIA - Long Ver.Siromaru, BlackY, YoohA♭ Major104B95 BPM
Coral Town: Final Lap by Tae Fujimoto, SEGA GAME MUSIC, SEGA SOUND TEAMCoral Town: Final LapTae Fujimoto, SEGA GAME MUSIC, SEGA SOUND TEAMD♭ Major103B192 BPM
DISCO BALL (from RIDGE RACERS) by RIDGE RACER Series, Bandai Namco Game MusicDISCO BALL (from RIDGE RACERS)RIDGE RACER Series, Bandai Namco Game MusicF Minor94A143 BPM
RESONATE by Surya HeartsRESONATESurya HeartsB Minor1010A150 BPM
TAKO∞TAKOVER - Instrumental by Ninomae Ina’nisTAKO∞TAKOVER - InstrumentalNinomae Ina’nisC Major98B160 BPM
闇KAWA RAVE - instrumental by Sumia闇KAWA RAVE - instrumentalSumiaD♭ Major93B160 BPM
Cyber Space 4-G: Ephemeral Remix by SEGA SOUND TEAM, Rintaro SomaCyber Space 4-G: Ephemeral RemixSEGA SOUND TEAM, Rintaro SomaG Major49B65 BPM
Undying Macula by AshrountUndying MaculaAshrountE♭ Minor102A126 BPM
バトルテーマ -EXE2 STYLE- by Capcom Sound Teamバトルテーマ -EXE2 STYLE-Capcom Sound TeamB♭ Major106B152 BPM
NEMRAC by ALKIMIANEMRACALKIMIAE♭ Minor92A157 BPM
ISRC
JPX302583940
Label
L-M Records/RCA Records