"Razgriz "ACE COMBAT 5 Main Theme"" by PROJECT ACES, Bandai Namco Game Music had its release date on September 12, 2023. With This song being less than two minutes long, at 1:39, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The song is number 74 out of 91 in ACE COMBAT5 THE UNSUNG WAR Original Soundtrack by PROJECT ACES, Bandai Namco Game Music. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. Based on our statistics, Razgriz "ACE COMBAT 5 Main Theme"'s popularity is not that popular right now. Although the overall vibe is very danceable, it does project more negative sounds.
The tempo marking of Razgriz "ACE COMBAT 5 Main Theme" by PROJECT ACES, Bandai Namco Game Music is Allegro (fast, quick, and bright), since this song has a tempo of 140 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with jogging or cycling. The time signature for this track is 4/4.
This song has a musical key of F Major. This also means that this song has a camelot key of 7B. So, the perfect camelot match for 7B would be either 7B or 8A. While, 8B can give you a low energy boost. For moderate energy boost, you would use 4B and a high energy boost can either be 9B or 2B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 7A or 6B will give you a low energy drop, 10B would be a moderate one, and 5B or 12B would be a high energy drop. Lastly, 4A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Strangereal World War (Ace Combat Medley) | Lucas Ricciotti | D♭ Major | 4 | 3B | 120 BPM | ||
| Prologue "We Push.." | Johan Söderqvist, Patrik Andrén | B♭ Minor | 3 | 3A | 64 BPM | ||
| Healing Winds | PROJECT SOUL, Bandai Namco Game Music | G Minor | 1 | 6A | 114 BPM | ||
| A Fallen Hope | Falcom Sound Team jdk | F Major | 7 | 7B | 167 BPM | ||
| Deo Volente | project G.E. サウンドチーム, Bandai Namco Game Music | C Minor | 4 | 5A | 138 BPM | ||
| FIGHTING OF THE SPIRIT - PS ver. | テイルズ オブ シリーズ SOUND TEAM, Bandai Namco Game Music | B Minor | 10 | 10A | 180 BPM | ||
| Shabadoobie | 塊魂 シリーズ SOUND TEAM, Bandai Namco Game Music | B♭ Major | 5 | 6B | 112 BPM | ||
| Everybody's Waiting - FF7 Rebirth OST Ver. | 植松 伸夫 | C Major | 6 | 8B | 102 BPM | ||
| THIS ILLUSION_UBW Extended Instrumental | KATE | D Minor | 3 | 7A | 73 BPM | ||
| Weapons Should Only Exist to Kill People | Takashi Ohmama | D Minor | 6 | 7A | 149 BPM | ||
| Arise In Valor | Halo, Paul Lipson, Lennie Moore, Tom Salta, Brian Trifon, Brian Lee White | B♭ Minor | 2 | 3A | 134 BPM | ||
| Asticassia - Reprise | Takashi Ohmama | F Major | 0 | 7B | 83 BPM | ||
| pensees | Mao Morita, Bandai Namco Game Music, PROJECT ACES | F Major | 2 | 7B | 110 BPM | ||
| 聖寂のロンド | 甲田雅人 | C Major | 0 | 8B | 95 BPM | ||
| Fire's Embrace | 塞壬唱片-MSR, Alex Roe | E Minor | 5 | 9A | 110 BPM | ||
| afternoon/Alice | Hideyuki Fukasawa | D Minor | 7 | 7A | 140 BPM | ||
| GUNDAM PHARACT | Takashi Ohmama | A Minor | 1 | 8A | 172 BPM | ||
| Meeting a Friend | Zhenlan Kang | A Major | 2 | 11B | 132 BPM | ||
| A Knight's Return | CODE VEIN サウンドチーム, Bandai Namco Game Music | A♭ Minor | 5 | 1A | 120 BPM | ||
| Beacon of Peace: Instrumental | 堀諭史 | C Minor | 1 | 5A | 72 BPM | ||
| 戦闘行為 | Akira Senju | B♭ Minor | 2 | 3A | 73 BPM | ||
| Beautiful Mirage - The Vision Fades | Ludvig Forssell | C Minor | 1 | 5A | 73 BPM | ||
| Money or Meteors | Halo, Stephen Rippy | F♯ Minor | 3 | 11A | 117 BPM | ||
| The Round Table (from ACE COMBAT ZERO) - Live | ACE COMBAT 25th anniversary AIR TACTICAL ORCHESTRA, PROJECT ACES, Bandai Namco Game Music | G Major | 3 | 9B | 114 BPM | ||
| Calm Sea | 風のクロノアシリーズ サウンドチーム, Bandai Namco Game Music | B♭ Minor | 4 | 3A | 70 BPM |