Capcom Sound Team's 'a Rescue or a Mission' had a release date set for August 21, 1999. With This song being less than two minutes long, at 1:33, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The song is number 13 out of 66 in DINO CRISIS ORIGINAL SOUNDTRACK by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. Based on our statistics, a Rescue or a Mission's popularity is not that popular right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
The tempo marking of a Rescue or a Mission by Capcom Sound Team is Allegro (fast, quick, and bright), since this song has a tempo of 150 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with jogging or cycling. The time signature for this track is 4/4.
A♭ Major is the music key of this track. This also means that this song has a camelot key of 4B. So, the perfect camelot match for 4B would be either 4B or 5A. While, 5B can give you a low energy boost. For moderate energy boost, you would use 1B and a high energy boost can either be 6B or 11B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 4A or 3B will give you a low energy drop, 7B would be a moderate one, and 2B or 9B would be a high energy drop. Lastly, 1A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| 全ての人の魂の戦い | 小宮知子 | B Minor | 9 | 10A | 150 BPM | ||
| Lost Impact | Jun Senoue (SEGA SOUND TEAM) | D Minor | 8 | 7A | 131 BPM | ||
| Hydro City Zone Act 1 | Tee Lopes | A♭ Major | 8 | 4B | 203 BPM | ||
| Chrono Trigger | Yasunori Mitsuda | E Minor | 7 | 9A | 129 BPM | ||
| 荒ぶる邂逅~巨像との戦い~ | SIE Sound Team | C Major | 5 | 8B | 80 BPM | ||
| Twins Boss Fight | Spiralmouth | B Major | 8 | 1B | 87 BPM | ||
| Ninjastar Pop - Kimberly's Theme | Yoshiya Terayama | B Minor | 8 | 10A | 114 BPM | ||
| Air Force Base -USA Stage- | Masahiro Aoki | F Major | 10 | 7B | 140 BPM | ||
| For Endless Fight II | INTI CREATES | F♯ Major | 7 | 2B | 83 BPM | ||
| Origin of Tragedy - Final Battle | Kota Suzuki, 内山 修作 | C Minor | 6 | 5A | 105 BPM | ||
| Ground Zeroes | Ludvig Forssell | F♯ Major | 5 | 2B | 156 BPM | ||
| Break Out | INTI CREATES | E Minor | 8 | 9A | 143 BPM | ||
| Cannon Ball | INTI CREATES | G Major | 9 | 9B | 75 BPM | ||
| Dee Jay's Theme | Capcom Sound Team | C Minor | 7 | 5A | 121 BPM | ||
| The Woods - 2021 Remaster | Dan Forden | F Minor | 9 | 4A | 120 BPM | ||
| The Hunter | SIE Sound Team | C Major | 6 | 8B | 97 BPM | ||
| Let's just see (Devil May Cry 5 SE Edit) | Miwako Chinone | A♭ Major | 9 | 4B | 145 BPM | ||
| The Subway - 2021 Remaster | Dan Forden | G Major | 6 | 9B | 126 BPM | ||
| Enemy Attack | 仲野順也 | G Minor | 8 | 6A | 153 BPM | ||
| Clash With Evil Personified | Norihiko Hibino | F Minor | 8 | 4A | 160 BPM | ||
| X3 - BOSS 2 (Extended) | Yasumasa Kitagawa | B♭ Minor | 9 | 3A | 174 BPM | ||
| Rising Sun | T’s MUSIC | A Minor | 9 | 8A | 130 BPM | ||
| Theme of Blanka | Keiki Kobayashi | B Minor | 10 | 10A | 146 BPM | ||
| EVE | コーエーテクモサウンド | D♭ Major | 7 | 3B | 113 BPM | ||
| BLAZE HEATNIX STAGE | AKEMI KIMURA | F♯ Major | 7 | 2B | 170 BPM |