Capcom Sound Team, Value Wave's ' "Conclusion~vs Sigma Final" was released on its scheduled release date, 2013. The duration of This song is about two minutes long, specifically at 2:40. This song does not appear to have any foul language. Conclusion~vs Sigma Final's duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Capcom Sound Team's "MEGA MAN X7 SOUND COLLECTION" album is number 19 out of 45. On top of that, Japan appears to be the country where this track was created. Based on our statistics, Conclusion~vs Sigma Final's popularity is not that popular right now. Based on the vibe, this track doesn't seem to be that danceable, however its valence properties can make this some somewhat danceable.
We consider the tempo marking of Conclusion~vs Sigma Final by Capcom Sound Team, Value Wave to be Allegro (fast, quick, and bright) because the track has a tempo of 150 BPM, a half-time of 75BPM, and a double-time of 300 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, jogging or cycling, can go well with this song. The time signature for this track is 4/4.
B Major is the music key of this track. This also means that this song has a camelot key of 1B. So, the perfect camelot match for 1B would be either 1B or 2A. While, 2B can give you a low energy boost. For moderate energy boost, you would use 10B and a high energy boost can either be 3B or 8B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 1A or 12B will give you a low energy drop, 4B would be a moderate one, and 11B or 6B would be a high energy drop. Lastly, 10A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Shinobi Walk | Hirofumi Murasaki Morihiko Akiyama & Masayuki Nagao | F Major | 8 | 7B | 112 BPM | ||
| 「Battle - arrange -」 from FINAL FANTASY I | SQUARE ENIX MUSIC | C Major | 7 | 8B | 150 BPM | ||
| 尋問 ~モデラート 2001 | Masakazu Sugimori | D Major | 6 | 10B | 126 BPM | ||
| Enemy Attack | 仲野順也 | G Minor | 8 | 6A | 153 BPM | ||
| Trisection | 崎元 仁 | A Minor | 4 | 8A | 130 BPM | ||
| Battle! (Colress) - Arrangement | The Zame | D♭ Major | 10 | 3B | 157 BPM | ||
| Thunder Plains | Masashi Hamauzu | E♭ Major | 4 | 5B | 124 BPM | ||
| Run !! | Junya Nakano | D♭ Major | 8 | 3B | 144 BPM | ||
| FFVII REMAKE: Bombing Mission | 植松 伸夫 | D♭ Major | 9 | 3B | 83 BPM | ||
| The Glint of Cold Steel | Falcom Sound Team jdk | D♭ Major | 9 | 3B | 156 BPM | ||
| Straight Ahead | INTI CREATES | F♯ Major | 9 | 2B | 208 BPM | ||
| Resistance | INTI CREATES | D Major | 6 | 10B | 150 BPM | ||
| 背後からの使者~巨像との戦い~ | SIE Sound Team | D Minor | 5 | 7A | 80 BPM | ||
| Beautiful Death | Masafumi Takada | A♭ Major | 8 | 4B | 168 BPM | ||
| Neo Arcadia II | INTI CREATES | A Minor | 8 | 8A | 134 BPM | ||
| Dracula's Castle | Yoann Laulan, Konami Kukeiha Club | G Minor | 7 | 6A | 136 BPM | ||
| 尋問 ~アレグロ 2001 | Masakazu Sugimori | B Minor | 10 | 10A | 146 BPM | ||
| Cannon Ball | INTI CREATES | G Major | 9 | 9B | 75 BPM | ||
| In Hiding: Pursuing the Nightmare - NES | Koei Tecmo Games Co., Ltd. | D♭ Minor | 7 | 12A | 150 BPM | ||
| 追求 ~追いつめられて 2004 | 岩垂徳行 | A♭ Major | 9 | 4B | 149 BPM | ||
| Ice Brain | Umegaki Runa | F♯ Major | 9 | 2B | 208 BPM | ||
| Mission to the Deep Space | 桜庭 統 | E Minor | 9 | 9A | 150 BPM | ||
| Spirit Of The Flame - Ken's Theme | Yoshiya Terayama | B Minor | 8 | 10A | 114 BPM | ||
| Forza Del Destino (ダンテ戦闘 2) | 内山 修作 | G Major | 9 | 9B | 155 BPM | ||
| Old Snake | Harry Gregson-Williams | B♭ Minor | 3 | 3A | 77 BPM |