Capcom Sound Team's 'Lock and Load - Blackened Angel Mix - (Dante Combat)' had a release date set for February 27, 2008. With this song being about 5 minutes long, at This song is fairly a long song compared to the average song length. This song does not have an "Explicit" tag, making it safe for all ages. The song is number 3 out of 104 in Devil May Cry 4 Original Soundtrack by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. Based on our statistics, Lock and Load - Blackened Angel Mix - (Dante Combat)'s popularity is average in popularity right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
The tempo marking of Lock and Load - Blackened Angel Mix - (Dante Combat) by Capcom Sound Team is Vivace (lively and fast), since this song has a tempo of 158 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with running. The time signature for this track is 4/4.
B Minor is the music key of this track. This also means that this song has a camelot key of 10A. So, the perfect camelot match for 10A would be either 10A or 9B. While, a low energy boost can consist of either 10B or 11A. For moderate energy boost, you would use 7A and a high energy boost can either be 12A or 5A. However, if you are looking for a low energy drop, finding a song with a camelot key of 9A would be a great choice. Where 1A would give you a moderate drop, and 8A or 3A would be a high energy drop. Lastly, 1B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| LEGENDARY BATTLE(魔帝ムンドゥス戦① 空中) | Capcom Sound Team | A Major | 1 | 11B | 67 BPM | ||
| Blowin' up the Enemy (Gargoyle's Perch) | TEKKEN Project, Bandai Namco Game Music | D♭ Major | 7 | 3B | 146 BPM | ||
| I'm Here Now 7's remix | TEKKEN Project, Bandai Namco Game Music | F♯ Minor | 10 | 11A | 143 BPM | ||
| Theme of Cammy -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| All Of Me | Sins Of A Divine Mother | F Minor | 9 | 4A | 95 BPM | ||
| Devil Trigger - Opening Remix | Yoshiya Terayama, Casey Edwards | F♯ Major | 9 | 2B | 160 BPM | ||
| Unseen Entities (Merkava Theme) | 来兎 | E Minor | 9 | 9A | 180 BPM | ||
| HEAVY DAY | Daisuke Ishiwatari, Naoki Hashimoto | C Major | 9 | 8B | 172 BPM | ||
| Devil Trigger - Tropical Devil Night Remix | Hiromitsu Maeba | D Major | 9 | 10B | 157 BPM | ||
| Yell "Dead Cell" (VR remix) | 日比野則彦 | G Major | 7 | 9B | 170 BPM | ||
| A Phantom Pain | Ludvig Forssell | A Major | 6 | 11B | 112 BPM | ||
| DDOS | Brandon McKagan | G Major | 9 | 9B | 175 BPM | ||
| Reach Out To The Truth -First Battle- | 平田志穂子 | G Major | 7 | 9B | 140 BPM | ||
| バージル戦闘2 | Capcom Sound Team | A♭ Major | 9 | 4B | 145 BPM | ||
| Last Surprise - Scramble | Lyn | F Major | 5 | 7B | 100 BPM | ||
| Last Judgment | 中島健太郎 | C Major | 7 | 8B | 150 BPM | ||
| Unwavering Bravery | Kota Suzuki, John R Graham | E Minor | 9 | 9A | 100 BPM | ||
| Artificial Sky (shape memory effect) | FreQuency | D♭ Major | 9 | 3B | 140 BPM | ||
| Give Me a Reason | A Fall To Break | D♭ Major | 5 | 3B | 107 BPM | ||
| GARAGE (Main Menu) | Steven Mcnair | D♭ Major | 7 | 3B | 140 BPM | ||
| No Redemption | Combichrist | A Major | 2 | 11B | 80 BPM | ||
| Gladiator - Instrumental | Damjan Mravunac | F♯ Major | 10 | 2B | 126 BPM | ||
| Broken | Sins Of A Divine Mother | C Minor | 8 | 5A | 174 BPM | ||
| Call of the Inferno | TEKKEN Project, Bandai Namco Game Music | B Minor | 9 | 10A | 143 BPM | ||
| Find You | Doujah Raze | E♭ Major | 10 | 5B | 170 BPM |