"Red Rings Of Death" by Entertainment System, Super Mario Bros, Video Game Players had its release date on January 30, 2021. With This song being less than two minutes long, at 1:35, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. This song is part of Video Game Songs by Entertainment System, Super Mario Bros, Video Game Players. The song's track number on the album is #6 out of 15 tracks. Red Rings Of Death is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
Since Red Rings Of Death by Entertainment System, Super Mario Bros, Video Game Players has a tempo of 77 beats per a minute, the tempo markings of this song would be Andante (at a walking pace). With Red Rings Of Death being at 77 BPM, the half-time would be 38 BPM with a double-time of 154 BPM.In addition, we consider the tempo speed to be pretty slow for this song. The time signature for this track is 4/4.
F Minor is the music key of this track. Which also means that the camelot key for this song is 4A. So, the perfect camelot match for 4A would be either 4A or 3B. While, a low energy boost can consist of either 4B or 5A. For moderate energy boost, you would use 1A and a high energy boost can either be 6A or 11A. However, if you are looking for a low energy drop, finding a song with a camelot key of 3A would be a great choice. Where 7A would give you a moderate drop, and 2A or 9A would be a high energy drop. Lastly, 7B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| CHUCK FUCK IT DOWN 045 | Taram Tula | C Major | 6 | 8B | 85 BPM | ||
| Games Unite | Entertainment System, Super Mario Bros, Video Game Players | A♭ Minor | 2 | 1A | 80 BPM | ||
| 8-Bit Legends | Freestyle Beats and Instrumentals, Gaming Music Hub, Entertainment System | B Minor | 4 | 10A | 160 BPM | ||
| Toc Tac | Jasmin Deep | B Major | 0 | 1B | 165 BPM | ||
| Tranquility today | Pressy Starty | A♭ Major | 1 | 4B | 80 BPM | ||
| Nothing Will Ever Change | Jerug Val Hallos | C Major | 0 | 8B | 85 BPM | ||
| Psyduck | Entertainment System, Super Mario Bros, Video Game Players | D Minor | 4 | 7A | 120 BPM | ||
| Terror | Furanx | G Minor | 1 | 6A | 133 BPM | ||
| Shadows and Echoes | Freestyle Beats and Instrumentals, Gaming Music Hub, Entertainment System | B♭ Minor | 7 | 3A | 144 BPM | ||
| Cold as Ice | yand11 | D♭ Major | 2 | 3B | 125 BPM | ||
| Body Reset | Caden Carter, Thierry Guy, Lorena | F Major | 1 | 7B | 138 BPM | ||
| Mewtwo | Entertainment System, Super Mario Bros, Video Game Players | C Major | 3 | 8B | 120 BPM | ||
| Nothing as Sad | Jerug Val Hallos | C Major | 0 | 8B | 87 BPM | ||
| Buddhist Mantra | 432 Zen | A Major | 0 | 11B | 82 BPM | ||
| Green Mask | Zamadul | E♭ Minor | 0 | 2A | 139 BPM | ||
| 地下のこだま | Kirima | D Minor | 5 | 7A | 180 BPM | ||
| Rainbow Road (Mario Kart 7) - Flute Version | Super Mario Bros, Videogame Flute Orchestra, Computer Games Background Music | E Major | 3 | 12B | 160 BPM | ||
| Machine and Rose | Shane McKendrick Watson | D Minor | 0 | 7A | 134 BPM | ||
| A Still Room of Sound | Aurelius Noctis | C Major | 0 | 8B | 80 BPM | ||
| Soft Pillows For My Kitten | CalmingCats | A Major | 0 | 11B | 165 BPM | ||
| Upside | Fluxion | G Major | 1 | 9B | 84 BPM | ||
| Player One - Hip Hop Anthem | Freestyle Beats and Instrumentals, Gaming Music Hub, Entertainment System | A♭ Major | 6 | 4B | 142 BPM | ||
| Side Quest Serenade - Chill Beats for Relaxation | Freestyle Beats and Instrumentals, Gaming Music Hub, Entertainment System | D Minor | 7 | 7A | 180 BPM | ||
| Gaming In Retro | Entertainment System, Super Mario Bros, Video Game Players | E Major | 1 | 12B | 140 BPM | ||
| バス停の少女 | Kirima | G Major | 3 | 9B | 95 BPM |