"Solitude - Console ver." by TEKKEN Project, Bandai Namco Game Music had its release date on March 16, 2020. With this song being around four minutes long, at 3:52, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 83 in the song's album "TEKKEN 7 (Original Soundtrack)". In this album, this song's track order is #2. Furthermore, we believe that the track originated from Japan. The popularity of Solitude - Console ver. is currently below average in popularity right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
With Solitude - Console ver. by TEKKEN Project, Bandai Namco Game Music having a BPM of 180 with a half-time of 90 BPM and a double-time of 360 BPM, we would consider this track to have a Presto (very, very fast) tempo marking. Because of this, we believe that the song has an overall fast tempo. The time signature for this track is 4/4.
This song has a musical key of D Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| 「Battle 2 - arrange -」 from FINAL FANTASY III | SQUARE ENIX MUSIC | G Major | 9 | 9B | 165 BPM | ||
| New world | テイルズ オブ シリーズ SOUND TEAM, Bandai Namco Game Music | E Minor | 8 | 9A | 130 BPM | ||
| The Moving Fortress | Zekk | F♯ Minor | 10 | 11A | 183 BPM | ||
| Theme of Oro | 宮田 裕子 | A Minor | 8 | 8A | 110 BPM | ||
| BRIMSTONE & FIRE 1st | TEKKEN Project, Bandai Namco Game Music | D♭ Major | 5 | 3B | 175 BPM | ||
| Eternal Lightwaves | Dusqk | D Minor | 6 | 7A | 150 BPM | ||
| GALAXY | Ken Arai | G Minor | 7 | 6A | 105 BPM | ||
| Noby Noby Prince | Yuu Miyake, 塊魂 シリーズ SOUND TEAM, Bandai Namco Game Music | G Major | 8 | 9B | 96 BPM | ||
| Lucid Rhythms (from "R4: Ridge Racer Type 4") | RoBKTA, Firaga | F Major | 10 | 7B | 168 BPM | ||
| Highway Fusion | RIDGE RACER Series, Bandai Namco Game Music | A♭ Major | 10 | 4B | 132 BPM | ||
| FFVII REMAKE: Due Recompense | 植松 伸夫 | B Major | 8 | 1B | 135 BPM | ||
| HUSTLE X FADE | SCARLET NEXUS Sound Team | F♯ Minor | 8 | 11A | 130 BPM | ||
| Arbormyth | Jam2go | E♭ Major | 3 | 5B | 79 BPM | ||
| Fury Sparks | テイルズ オブ シリーズ SOUND TEAM, Bandai Namco Game Music | B Minor | 10 | 10A | 155 BPM | ||
| The Brave New Stage of History | PROJECT SOUL, Bandai Namco Game Music | G Major | 5 | 9B | 102 BPM | ||
| The Ruined City "Kishgal" | Falcom Sound Team jdk | A Minor | 6 | 8A | 156 BPM | ||
| Broken Chain | 来兎 | F♯ Minor | 5 | 11A | 180 BPM | ||
| Staff Roll | Motohiro Kawashima 川島 基宏 | E Minor | 9 | 9A | 93 BPM | ||
| Glory's Fanfare | 鈴木光人 | B♭ Major | 8 | 6B | 160 BPM | ||
| xX_TF_CNS_WAREz_FinalVer2b_24bit_Wav_Xx | Embark Studios | F Minor | 9 | 4A | 105 BPM | ||
| Poolside - Curvaceous Mix | TEKKEN Project, Bandai Namco Game Music | F Major | 10 | 7B | 174 BPM | ||
| Still Alive | Yuzo Koshiro | B♭ Minor | 8 | 3A | 174 BPM | ||
| Morimiya Is Okay!! | Falcom Sound Team jdk | D Major | 9 | 10B | 140 BPM | ||
| Dearly Beloved - KINGDOM HEARTS II Version- | Yoko Shimomura | D♭ Minor | 2 | 12A | 120 BPM | ||
| Overpass Stage -Tokyo- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM |