Fist Bump - Instrumental ver.
SEGA SOUND TEAM, Tomoya Ohtani
Sonic Forces Original Soundtrack A Hero Will Rise
1:57 December 13, 2017
BPM
93
Key
D Major
Camelot
10B

Embed

Share Link

Fist Bump - Instrumental ver. by SEGA SOUND TEAM, Tomoya Ohtani Song Details

"Fist Bump - Instrumental ver." by SEGA SOUND TEAM, Tomoya Ohtani had its release date on December 13, 2017. With This song being less than two minutes long, at 1:57, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. There are a total of 87 in the song's album "Sonic Forces Original Soundtrack A Hero Will Rise". In this album, this song's track order is #29. Furthermore, we believe that the track originated from Japan. In terms of popularity, Fist Bump - Instrumental ver. is currently below average in popularity. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

BPM and Tempo

With Fist Bump - Instrumental ver. by SEGA SOUND TEAM, Tomoya Ohtani having a BPM of 93 with a half-time of 46 BPM and a double-time of 186 BPM, we would consider this track to have a Andante (at a walking pace) tempo marking. Because of this, we believe that the song has an overall slow tempo. Looking at the BPM of this song, this song might go great with yoga or pilates. The time signature for this track is 4/4.

Music Key

This song has a musical key of D Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-8.482 dB
Acousticness
0%
Danceability
39%
Energy
38%
Instrumentalness
61%
Liveness
13%
Loudness
86%
Speechiness
4%
Valence
9%

Recommendations

TrackArtistKeyEnergyCamelotBPM
Dreams of An Absolution -Theme of Silver The Hedgehog- by LB (Remix Factory)Dreams of An Absolution -Theme of Silver The Hedgehog-LB (Remix Factory)B♭ Minor103A138 BPM
It Doesn't Matter - RMX2.014k by Jun SenoueIt Doesn't Matter - RMX2.014kJun SenoueB Minor910A120 BPM
Cannon Ball by INTI CREATESCannon BallINTI CREATESA Minor108A150 BPM
The Deadly Six Theme by SEGA SOUND TEAM, Tomoya OhtaniThe Deadly Six ThemeSEGA SOUND TEAM, Tomoya OhtaniC Minor95A160 BPM
Taking It Back by London Symphony OrchestraTaking It BackLondon Symphony OrchestraD Major410B93 BPM
System : Main Menu by Jun Senoue (SEGA SOUND TEAM)System : Main MenuJun Senoue (SEGA SOUND TEAM)G Major89B120 BPM
Death Battle: Requiem for a Thief ) by Therewolf Media, Saoirse (o forest child)Death Battle: Requiem for a Thief )Therewolf Media, Saoirse (o forest child)A Minor98A135 BPM
White Space (CrossWorlds Remix): Intro by Iona Takashima, SEGA GAME MUSIC, SEGA SOUND TEAMWhite Space (CrossWorlds Remix): IntroIona Takashima, SEGA GAME MUSIC, SEGA SOUND TEAMD♭ Major93B145 BPM
Superstar Delusions by TNH NebulaSuperstar DelusionsTNH NebulaF Minor94A150 BPM
Pokémon Theme: Version XY (From Pokémon the Movie: Diancie and the Cocoon of Destruction) by Pokémon, Ben Dixon and the Sad Truth, Ed GoldfarbPokémon Theme: Version XY (From Pokémon the Movie: Diancie and the Cocoon of Destruction)Pokémon, Ben Dixon and the Sad Truth, Ed GoldfarbG Minor86A151 BPM
Death Battle: Mega Mania by Brandon Yates, Sithu AyeDeath Battle: Mega ManiaBrandon Yates, Sithu AyeC Minor95A180 BPM
Glyphic Canyon by Jun Senoue (SEGA SOUND TEAM)Glyphic CanyonJun Senoue (SEGA SOUND TEAM)A Major811B122 BPM
Land-ho Diabolo! by Sean BialoLand-ho Diabolo!Sean BialoC Major108B147 BPM
Vela Nova (Sonic Rush) by IestraigVela Nova (Sonic Rush)IestraigB♭ Minor93A140 BPM
Fist Bump by Douglas RobbFist BumpDouglas RobbB♭ Major56B85 BPM
Coral Town: Final Lap by Tae Fujimoto, SEGA GAME MUSIC, SEGA SOUND TEAMCoral Town: Final LapTae Fujimoto, SEGA GAME MUSIC, SEGA SOUND TEAMD♭ Major103B192 BPM
Big Arm by Jun SenoueBig ArmJun SenoueC Major108B194 BPM
Event : The Real Truth - Super Shadow by Yutaka Minobe, Jun Senoue (SEGA SOUND TEAM)Event : The Real Truth - Super ShadowYutaka Minobe, Jun Senoue (SEGA SOUND TEAM)E♭ Minor62A140 BPM
Endless Possibility - Live by Tomoya Ohtani Band, Nathan Sharp, FILMharmonic Orchestra, PragueEndless Possibility - LiveTomoya Ohtani Band, Nathan Sharp, FILMharmonic Orchestra, PragueE Major1012B104 BPM
Lost Palace: Lap Music by SEGA SOUND TEAM, Hidekuni HoritaLost Palace: Lap MusicSEGA SOUND TEAM, Hidekuni HoritaD♭ Minor1012A195 BPM
Sonic Boom - Crush 40 vs. Cash Cash by Crush 40Sonic Boom - Crush 40 vs. Cash CashCrush 40A♭ Major94B87 BPM
Crystal Mine: Intro by Tomoya Ohtani, SEGA GAME MUSIC, SEGA SOUND TEAMCrystal Mine: IntroTomoya Ohtani, SEGA GAME MUSIC, SEGA SOUND TEAMD♭ Minor1012A75 BPM
Team Chaotix: Theme of Team Chaotix by Gannar NelsonTeam Chaotix: Theme of Team ChaotixGannar NelsonF Major27B98 BPM
Sonic Racing - Cross the Worlds - - Opening Karaoke ver. by James Bourne, SEGA GAME MUSIC, SEGA SOUND TEAM, Masashi Tsubakimoto, Yoshiya IkedaSonic Racing - Cross the Worlds - - Opening Karaoke ver.James Bourne, SEGA GAME MUSIC, SEGA SOUND TEAM, Masashi Tsubakimoto, Yoshiya IkedaD♭ Major93B200 BPM
STH1 Final Zone 〜 Mega Drive version 〜 by Masato NakamuraSTH1 Final Zone 〜 Mega Drive version 〜Masato NakamuraA Minor78A125 BPM
ISRC
JPX301712340
Label
L-M Records/RCA Records