Arcade Player's ' "Sonic the Hedgehog - Launch Base Zone, Act 2" was released on its scheduled release date, February 5, 2019. The duration of This song is about two minutes long, specifically at 2:20. This song does not appear to have any foul language. Sonic the Hedgehog - Launch Base Zone, Act 2's duration is considered a little bit shorter than the average duration of a typical track. There are a total of 57 in the song's album "Sonic: The Mega Themes". In this album, this song's track order is #35. Based on our statistics, Sonic the Hedgehog - Launch Base Zone, Act 2's popularity is not that popular right now. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.
With Sonic the Hedgehog - Launch Base Zone, Act 2 by Arcade Player having a BPM of 120 with a half-time of 60 BPM and a double-time of 240 BPM, we would consider this track to have a Moderato (at a moderate speed) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with walking. The time signature for this track is 4/4.
F Minor is the music key of this track. Which also means that the camelot key for this song is 4A. So, the perfect camelot match for 4A would be either 4A or 3B. While, a low energy boost can consist of either 4B or 5A. For moderate energy boost, you would use 1A and a high energy boost can either be 6A or 11A. However, if you are looking for a low energy drop, finding a song with a camelot key of 3A would be a great choice. Where 7A would give you a moderate drop, and 2A or 9A would be a high energy drop. Lastly, 7B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Bob-Omb Battlefield | Qumu | C Major | 6 | 8B | 130 BPM | ||
| Ultimate Battle (In-Game) | Laura Shigihara | A Minor | 9 | 8A | 120 BPM | ||
| Rainbow Road (from "Mario Kart 8") - Remix | Neon X | D Major | 8 | 10B | 165 BPM | ||
| Slateport City | Tristan D. Perez | D Major | 2 | 10B | 120 BPM | ||
| Slumbering Weald | TeraCMusic | A Major | 3 | 11B | 114 BPM | ||
| DK Snowboard Cross (from "Mario Kart Wii") | AWJC Media | G Major | 6 | 9B | 180 BPM | ||
| Pump Works (Mario & Luigi: Bowser's Inside Story) | Typho | D Major | 7 | 10B | 102 BPM | ||
| Overworld (From "Super Mario Bros. 2") | Qumu | G Major | 7 | 9B | 104 BPM | ||
| GCN Luigi Circuit | Arcade Player | C Major | 8 | 8B | 142 BPM | ||
| Fever (From "Dr. Mario") | Kirby's Dream Band | C Major | 9 | 8B | 150 BPM | ||
| Main Theme Medley (Super Mario Bros Wonder) | Symphonic Beatz | G Major | 5 | 9B | 146 BPM | ||
| Rainbow Road (From "Mario Kart 8") | ViolinGamer | D Major | 7 | 10B | 163 BPM | ||
| New Donk City 8-Bit | Henriko 8-Bit | D Major | 3 | 10B | 138 BPM | ||
| Moonview Highway (From "Mario Kart Wii") | Arcade Player | D♭ Major | 9 | 3B | 101 BPM | ||
| Whispy Woods | Kirby's Dream Band | C Major | 8 | 8B | 170 BPM | ||
| Homeland Restored | Kirby: Planet Robobot Soundteam | C Major | 8 | 8B | 150 BPM | ||
| Space Storms (Inspired by Super Mario Galaxy 2) [Instrumental] | Foxarocious | D Minor | 5 | 7A | 112 BPM | ||
| Yearning for Yellow (Vroom!) | Kirby: Planet Robobot Soundteam | G Major | 8 | 9B | 187 BPM | ||
| Delfino Plaza (From "Super Mario Sunshine") | Arcade Player | A Major | 5 | 11B | 140 BPM | ||
| F-Zero - Intro | Black & White Knight | E♭ Major | 6 | 5B | 170 BPM | ||
| Super Mario Party Theme | Lullaby Legends | D Major | 1 | 10B | 74 BPM | ||
| Music Madness (From “Donkey Kong Country Returns”) | Eloi Grace | F♯ Minor | 6 | 11A | 110 BPM | ||
| Moongrains | Laura Shigihara | A Minor | 2 | 8A | 120 BPM | ||
| Tick Tock Clock | Arcade Player | F Minor | 8 | 4A | 146 BPM | ||
| Super Mario 64 - Dire Dire Docks (Remastered) | Devin Taylor | C Major | 4 | 8B | 138 BPM |