Capcom Sound Team's ' "Creeping Shadow" was released on its scheduled release date, 2006. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. The song is number 16 out of 48 in Breath of Fire II Sound Collection by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. Based on our statistics, Creeping Shadow's popularity is not that popular right now. Even with the track produces more of a neutral energy, it is pretty danceable compared to others.
The tempo marking of Creeping Shadow by Capcom Sound Team is Allegro (fast, quick, and bright), since this song has a tempo of 125 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with walking. The time signature for this track is 4/4.
C Major is the music key of this track. This also means that this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| 綾里真宵 ~逆転姉妹のテーマ 2001 | Masakazu Sugimori | D♭ Major | 5 | 3B | 104 BPM | ||
| Blood Relations of Heaven and Earth / Akumajo Dracula X Rondo of Blood | Castlevania Sound Team | D♭ Major | 8 | 3B | 140 BPM | ||
| METAL GEAR SOLID PEACE WALKER MEDLEY (Performed by The City of Prague Philharmonic Orchestra) | Nobuko Toda | F Minor | 4 | 4A | 82 BPM | ||
| Ryutaro Naruhodo - Objection! | Yasumasa Kitagawa | G Minor | 5 | 6A | 119 BPM | ||
| Episode End | Takeshi Miura | F♯ Major | 0 | 2B | 70 BPM | ||
| Sunny Villa (farfiza) | Stewart Copeland | F Major | 7 | 7B | 120 BPM | ||
| Akuma's Theme | Capcom Sound Team | A♭ Major | 8 | 4B | 133 BPM | ||
| Saferoom | Miwako Chinone | F♯ Minor | 0 | 11A | 94 BPM | ||
| VR Training Suite | Rich Douglas | B Major | 6 | 1B | 115 BPM | ||
| Snow's Theme | Masashi Hamauzu | E Minor | 9 | 9A | 113 BPM | ||
| Serenity | Kota Suzuki, 千本木操 | F Minor | 2 | 4A | 126 BPM | ||
| GM01 Chapter Start | BAYONETTA | E Major | 4 | 12B | 72 BPM | ||
| Blue beating | Arc System Works | D Major | 8 | 10B | 115 BPM | ||
| Back to the Industry | Yuzo Koshiro, Motohiro Kawashima 川島 基宏 | D Major | 9 | 10B | 128 BPM | ||
| SCISSORS SHRIMPER STAGE | Kinuyo Yamashita | A♭ Major | 10 | 4B | 191 BPM | ||
| Dracula Castle | Castlevania Sound Team | C Major | 7 | 8B | 136 BPM | ||
| BOOMER KUWANGER STAGE | Capcom Sound Team | B Minor | 8 | 10A | 150 BPM | ||
| Moon Base | 桜庭 統 | C Minor | 10 | 5A | 83 BPM | ||
| Sector 1 (SRX) | Kassil | G Major | 4 | 9B | 124 BPM | ||
| FFVII REMAKE: Let the Battles Begin! - Ex-SOLDIER | 植松 伸夫 | F Minor | 4 | 4A | 136 BPM | ||
| Sion Barzhad's Theme (From "The Bouncer Soundtrack") - Original | Takahito | B♭ Minor | 10 | 3A | 128 BPM | ||
| Gaze Up at the Stars | Daniele Zandara | F Minor | 10 | 4A | 152 BPM | ||
| Battle! (Colress) - Arrangement | The Zame | D♭ Major | 10 | 3B | 157 BPM | ||
| Enemy Attack | 仲野順也 | G Minor | 8 | 6A | 153 BPM | ||
| Unseen Abyss | 鈴木光人, Naoshi Mizuta | B♭ Major | 10 | 6B | 160 BPM |