Sam Hulick's ' "Combat Simulator Tier 2" was released on its scheduled release date, October 8, 2013. With This song being less than two minutes long, at 1:24, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The track order of this song in EA Games Soundtrack's "Mass Effect 3: Citadel (Video Game Official Soundtrack)" album is number 16 out of 20. Based on our statistics, Combat Simulator Tier 2's popularity is not that popular right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.
We consider the tempo marking of Combat Simulator Tier 2 by Sam Hulick to be Allegro (fast, quick, and bright) because the track has a tempo of 140 BPM, a half-time of 70BPM, and a double-time of 280 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, jogging or cycling, can go well with this song. The time signature for this track is 4/4.
This song has a musical key of F Minor. Because this track belongs in the F Minor key, the camelot key is 4A. So, the perfect camelot match for 4A would be either 4A or 3B. While, a low energy boost can consist of either 4B or 5A. For moderate energy boost, you would use 1A and a high energy boost can either be 6A or 11A. However, if you are looking for a low energy drop, finding a song with a camelot key of 3A would be a great choice. Where 7A would give you a moderate drop, and 2A or 9A would be a high energy drop. Lastly, 7B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| What Lurks | Frank Klepacki | E Minor | 3 | 9A | 94 BPM | ||
| The Long Construction - Future Mix | Chris Tilton | F Major | 2 | 7B | 120 BPM | ||
| Falling Away | Ramin Djawadi | G Major | 2 | 9B | 76 BPM | ||
| Rex Colt | Power Glove | F♯ Major | 5 | 2B | 77 BPM | ||
| Title Track | Robot Entertainment | D♭ Major | 4 | 3B | 96 BPM | ||
| Advanced Soldier Overture | Harry Gregson-Williams | D Major | 7 | 10B | 99 BPM | ||
| Archival Knowledge | Cris Velasco, Sascha Dikiciyan | D Major | 6 | 10B | 125 BPM | ||
| The Colony | Stephen Barton | F Major | 6 | 7B | 162 BPM | ||
| Hind D | Rich Douglas | A Minor | 9 | 8A | 130 BPM | ||
| Cirromon Caverns | Hyperduck Soundworks | D Minor | 4 | 7A | 110 BPM | ||
| Sigmatauri (From Stellaris Original Game Soundtrack) | Andreas Waldetoft | G Minor | 2 | 6A | 109 BPM | ||
| The Three Towers | Stephen Barton | A♭ Major | 4 | 4B | 120 BPM | ||
| Opening Credits | Michael McCann | D Minor | 6 | 7A | 90 BPM | ||
| Nemesis | Neil Davidge | A♭ Major | 5 | 4B | 130 BPM | ||
| Swordwind | Paul Leonard-Morgan | F Minor | 8 | 4A | 120 BPM | ||
| Cosmology | Stephen Barton | D♭ Minor | 2 | 12A | 102 BPM | ||
| Welcome to the Trash Coast | Raison Varner | D♭ Major | 6 | 3B | 130 BPM | ||
| Screaming Mantis | Nobuko Toda, Shuichi Kobori, Akihiro Honda | B Major | 8 | 1B | 150 BPM | ||
| V_n_sh_ng P__nt | Darren Korb | A♭ Major | 6 | 4B | 120 BPM | ||
| Dock Alpha-Rho Skirmish | Pawel Perepelica, Nikolay Domochevsky | C Major | 5 | 8B | 126 BPM | ||
| Nilin the Memory Hunter | Olivier Deriviere | G Minor | 3 | 6A | 86 BPM | ||
| Resynthesis | Sam Hulick | A Minor | 4 | 8A | 120 BPM | ||
| A Tale of Sim Cities - Future Mix | Chris Tilton | B♭ Major | 1 | 6B | 180 BPM | ||
| Bonus - Exploring the Mine | Tim Larkin | F Major | 2 | 7B | 81 BPM | ||
| Hold the Ridge - Part 4 - Secrets of the Earth | The Flight | B Minor | 6 | 10A | 140 BPM |