Dying Corpse by Capcom Sound Team Song Details

Capcom Sound Team's ' "Dying Corpse" was released on its scheduled release date, 2006. With This song being less than two minutes long, at 1:36, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The song is number 30 out of 48 in Breath of Fire II Sound Collection by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. Based on our statistics, Dying Corpse's popularity is not that popular right now. Even with the track produces more of a neutral energy, it is pretty danceable compared to others.

BPM and Tempo

The tempo marking of Dying Corpse by Capcom Sound Team is Allegro (fast, quick, and bright), since this song has a tempo of 125 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with walking. The time signature for this track is 4/4.

Music Key

C Major is the music key of this track. This also means that this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-8.239 dB
Acousticness
8%
Danceability
60%
Energy
47%
Instrumentalness
91%
Liveness
20%
Loudness
86%
Speechiness
3%
Valence
41%

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ISRC
JP92L2407070
Label
L-M Records/RCA Records