Save by Capcom Sound Team Song Details

"Save" by Capcom Sound Team had its release date on September 20, 2000. The duration of This song is about two minutes long, specifically at 2:14. This song does not appear to have any foul language. Save's duration is considered a little bit shorter than the average duration of a typical track. The song is number 7 out of 50 in DINO CRISIS 2 ORIGINAL SOUNDTRACK by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. Save is below average in popularity right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

BPM and Tempo

The tempo marking of Save by Capcom Sound Team is Andante (at a walking pace), since this song has a tempo of 77 BPM. With that information, we can conclude that the song has a slow tempo. The time signature for this track is 3/4.

Music Key

B♭ Major is the music key of this track. This also means that this song has a camelot key of 6B. So, the perfect camelot match for 6B would be either 6B or 7A. While, 7B can give you a low energy boost. For moderate energy boost, you would use 3B and a high energy boost can either be 8B or 1B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 6A or 5B will give you a low energy drop, 9B would be a moderate one, and 4B or 11B would be a high energy drop. Lastly, 3A allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-19.422 dB
Acousticness
3%
Danceability
17%
Energy
23%
Instrumentalness
87%
Liveness
10%
Loudness
68%
Speechiness
3%
Valence
8%

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ISRC
JPE100003070
Label
L-M Records/RCA Records