Ancient Ruins by Capcom Sound Team Song Details

Capcom Sound Team's ' "Ancient Ruins" was released on its scheduled release date, 2006. With This song being less than two minutes long, at 1:15, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The song is number 39 out of 49 in Breath of Fire Sound Collection by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. In terms of popularity, Ancient Ruins is currently not that popular. Based on the vibe, this track doesn't seem to be that danceable, however its valence properties can make this some somewhat danceable.

BPM and Tempo

The tempo marking of Ancient Ruins by Capcom Sound Team is Andante (at a walking pace), since this song has a tempo of 100 BPM. With that information, we can conclude that the song has a slow tempo. The time signature for this track is 4/4.

Music Key

G Major is the music key of this track. This also means that this song has a camelot key of 9B. So, the perfect camelot match for 9B would be either 9B or 10A. While, 10B can give you a low energy boost. For moderate energy boost, you would use 6B and a high energy boost can either be 11B or 4B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 9A or 8B will give you a low energy drop, 12B would be a moderate one, and 7B or 2B would be a high energy drop. Lastly, 6A allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-9.599 dB
Acousticness
60%
Danceability
26%
Energy
37%
Instrumentalness
18%
Liveness
16%
Loudness
84%
Speechiness
4%
Valence
42%

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ISRC
JP92L2405890
Label
L-M Records/RCA Records