Continue (Continue 〜 Game Over) by SNK SOUND TEAM Song Details

"Continue (Continue 〜 Game Over)" by SNK SOUND TEAM had its release date on August 18, 2016. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. There are a total of 32 in the song's album "THE KING OF FIGHTERS 2002 ORIGINAL SOUND TRACK". In this album, this song's track order is #32. Continue (Continue 〜 Game Over) is unknown right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

BPM and Tempo

With Continue (Continue 〜 Game Over) by SNK SOUND TEAM having a BPM of 0 with a half-time of 0 BPM and a double-time of 0 BPM, we would consider this track to have a Larghissimo tempo marking. Because of this, we believe that the song has an overall slow tempo.

Music Key

This song has a musical key of G Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 9B. So, the perfect camelot match for 9B would be either 9B or 10A. While, 10B can give you a low energy boost. For moderate energy boost, you would use 6B and a high energy boost can either be 11B or 4B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 9A or 8B will give you a low energy drop, 12B would be a moderate one, and 7B or 2B would be a high energy drop. Lastly, 6A allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-10.831 dB
Acousticness
1%
Danceability
0%
Energy
61%
Instrumentalness
85%
Liveness
27%
Loudness
82%
Speechiness
0%
Valence
0%

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ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records