"Continue (Continue 〜 Game Over)" by SNK SOUND TEAM had its release date on August 18, 2016. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. There are a total of 32 in the song's album "THE KING OF FIGHTERS 2002 ORIGINAL SOUND TRACK". In this album, this song's track order is #32. Continue (Continue 〜 Game Over) is unknown right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
With Continue (Continue 〜 Game Over) by SNK SOUND TEAM having a BPM of 0 with a half-time of 0 BPM and a double-time of 0 BPM, we would consider this track to have a Larghissimo tempo marking. Because of this, we believe that the song has an overall slow tempo.
This song has a musical key of G Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 9B. So, the perfect camelot match for 9B would be either 9B or 10A. While, 10B can give you a low energy boost. For moderate energy boost, you would use 6B and a high energy boost can either be 11B or 4B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 9A or 8B will give you a low energy drop, 12B would be a moderate one, and 7B or 2B would be a high energy drop. Lastly, 6A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Combo (Vintage Score) | Robin Beanland, Kev Bayliss, Faye Newborough, Team Rare | B Minor | 7 | 10A | 130 BPM | ||
| Ruined Streets (Megaman 7) | Metalltool | G Major | 9 | 9B | 105 BPM | ||
| BLAZE HEATNIX STAGE | AKEMI KIMURA | F♯ Major | 7 | 2B | 170 BPM | ||
| Ayers Rock | Ashley Bennet, Patrick Phelan, Paul Bennet | D Major | 9 | 10B | 92 BPM | ||
| Sion Barzhad's Theme (From "The Bouncer Soundtrack") - Original | Takahito | B♭ Minor | 10 | 3A | 128 BPM | ||
| VS 8Boss | Capcom Sound Team, Value Wave | A Major | 6 | 11B | 92 BPM | ||
| Deep Ocean | Bathelele | G Minor | 6 | 6A | 140 BPM | ||
| Shinobi Walk | Hirofumi Murasaki Morihiko Akiyama & Masayuki Nagao | F Major | 8 | 7B | 112 BPM | ||
| Graveyard | M-TWO Inc., designwave co.,ltd. | A Minor | 8 | 8A | 180 BPM | ||
| ボスバトル2 | SIE Sound Team | D Major | 9 | 10B | 116 BPM | ||
| SCISSORS SHRIMPER STAGE | Kinuyo Yamashita | A♭ Major | 10 | 4B | 191 BPM | ||
| My Dear D | Hirofumi Murasaki Morihiko Akiyama & Masayuki Nagao | B♭ Major | 8 | 6B | 120 BPM | ||
| Dr. Neo Cortex | Vicarious Visions Audio | C Major | 5 | 8B | 145 BPM | ||
| Ice Brain | Umegaki Runa | F♯ Major | 9 | 2B | 208 BPM | ||
| Straight Ahead | INTI CREATES | F♯ Major | 9 | 2B | 208 BPM | ||
| 長曾我部元親のテーマ | T’s MUSIC | G Major | 9 | 9B | 165 BPM | ||
| Overdrive - NGII | Koei Tecmo Games Co., Ltd. | G Major | 9 | 9B | 180 BPM | ||
| Jakob | Capcom Sound Team, Value Wave | D Major | 9 | 10B | 123 BPM | ||
| Knock Out Festival - Street Battle | 亀山友希 | D♭ Minor | 8 | 12A | 137 BPM | ||
| Clouds | Kile Mist | G Minor | 9 | 6A | 120 BPM | ||
| Awe Of She -Dizzy's Theme- | Arc System Works | D Minor | 9 | 7A | 120 BPM | ||
| Power Field | Suzuki Masaki | B♭ Minor | 9 | 3A | 157 BPM | ||
| X5 - BOSS (Extended) | Yasumasa Kitagawa | A Minor | 7 | 8A | 128 BPM | ||
| Like a Wind | Yuzo Koshiro | B♭ Minor | 7 | 3A | 128 BPM | ||
| The Parasprinter - NGII | Koei Tecmo Games Co., Ltd. | D Major | 9 | 10B | 180 BPM |