Capcom Sound Team's ' "FINAL WEAPON STAGE 1" was released on its scheduled release date, 2013. With This song being less than two minutes long, at 1:33, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The track order of this song in Capcom Sound Team's "MEGA MAN X4 SOUND COLLECTION" album is number 22 out of 42. On top of that, Japan appears to be the country where this track was created. Based on our statistics, FINAL WEAPON STAGE 1's popularity is below average in popularity right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.
We consider the tempo marking of FINAL WEAPON STAGE 1 by Capcom Sound Team to be Allegro (fast, quick, and bright) because the track has a tempo of 155 BPM, a half-time of 78BPM, and a double-time of 310 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, running, can go well with this song. The time signature for this track is 4/4.
B♭ Minor is the music key of this track. Because this track belongs in the B♭ Minor key, the camelot key is 3A. So, the perfect camelot match for 3A would be either 3A or 2B. While, a low energy boost can consist of either 3B or 4A. For moderate energy boost, you would use 12A and a high energy boost can either be 5A or 10A. However, if you are looking for a low energy drop, finding a song with a camelot key of 2A would be a great choice. Where 6A would give you a moderate drop, and 1A or 8A would be a high energy drop. Lastly, 6B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Go!Go!Go! | TEKKEN Project, Bandai Namco Game Music | G Minor | 9 | 6A | 154 BPM | ||
| Fire's Last Hope | flashygoodness | B♭ Minor | 10 | 3A | 160 BPM | ||
| Ultramarine Meditation | Suzuki Masaki | B♭ Minor | 9 | 3A | 157 BPM | ||
| Air Force Base -USA Stage- | Masahiro Aoki | F Major | 10 | 7B | 140 BPM | ||
| Trap Factory | Kawakami Ryo | F♯ Major | 10 | 2B | 196 BPM | ||
| Mad Matrix | Jun Senoue (SEGA SOUND TEAM) | F Major | 10 | 7B | 145 BPM | ||
| Mega Man / Cut Man Stage | ROCK-MEN | A Major | 9 | 11B | 150 BPM | ||
| SIGMA 2nd | Kinuyo Yamashita | G Major | 9 | 9B | 146 BPM | ||
| Motor Species - Remix | RIDGE RACER Series, Bandai Namco Game Music | G Major | 10 | 9B | 144 BPM | ||
| MAGMARD DRAGOON STAGE | Capcom Sound Team | B♭ Minor | 9 | 3A | 108 BPM | ||
| CAST ROLL | Kinuyo Yamashita | A♭ Major | 9 | 4B | 149 BPM | ||
| Awakening Will | INTI CREATES | A Minor | 7 | 8A | 128 BPM | ||
| Wave 131 | Yuzo Koshiro, Motohiro Kawashima 川島 基宏 | F♯ Major | 10 | 2B | 128 BPM | ||
| Around The World | TEKKEN Project, Bandai Namco Game Music | B Minor | 9 | 10A | 143 BPM | ||
| 「Fight On! - arrange -」 from FINAL FANTASY VII | SQUARE ENIX MUSIC | A Minor | 7 | 8A | 85 BPM | ||
| Technodrome Redux | Tee Lopes | A Major | 10 | 11B | 127 BPM | ||
| Commencing Simulation | Garoad | E♭ Minor | 7 | 2A | 172 BPM | ||
| Burning Water~Kombinat Stage | Capcom Sound Team, Value Wave | B Minor | 9 | 10A | 110 BPM | ||
| Mandara | Hirofumi Murasaki Morihiko Akiyama & Masayuki Nagao | A Minor | 9 | 8A | 140 BPM | ||
| Danger! Chased by Rock ...for Lost World | SEGA | D♭ Major | 3 | 3B | 144 BPM | ||
| KIMERA II | ZUNTATA | F Minor | 9 | 4A | 138 BPM | ||
| Sentimental Z | Yoshiya Terayama | D♭ Major | 10 | 3B | 100 BPM | ||
| SHINING HOTARUNICUS STAGE | Naoto Tanaka | C Major | 10 | 8B | 126 BPM | ||
| Snow's Theme | Masashi Hamauzu | E Minor | 9 | 9A | 113 BPM | ||
| Rolling Cradle | Hiroki Kikuta | B Minor | 9 | 10A | 176 BPM |