On November 3, 2019, the song "Ratchet & Clank 2: Going Commando, Megacorp - Store" was released by Arcade Player. With This song being less than two minutes long, at 1:36, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. There are a total of 14 in the song's album "Ratchet & Clank, Iconic Themes". In this album, this song's track order is #6. In terms of popularity, Ratchet & Clank 2: Going Commando, Megacorp - Store is currently not that popular. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.
With Ratchet & Clank 2: Going Commando, Megacorp - Store by Arcade Player having a BPM of 116 with a half-time of 58 BPM and a double-time of 232 BPM, we would consider this track to have a Moderato (at a moderate speed) tempo marking. Because of this, we believe that the song has an overall moderate tempo. Looking at the BPM of this song, this song might go great with walking. The time signature for this track is 4/4.
C Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Nintendogs - Walk | Arcade Games Online Band | D Major | 8 | 10B | 160 BPM | ||
| Marx’s Theme (From "Kirby Super Star") | The Noble Demon | E♭ Major | 5 | 5B | 91 BPM | ||
| Menu (From "Mario Kart Wii") | Good Knight Productions | F Major | 9 | 7B | 174 BPM | ||
| The Noble Haltmann: Final Recital | Kirby: Planet Robobot Soundteam | C Minor | 7 | 5A | 120 BPM | ||
| Bowser Castle | Arcade Player | C Major | 9 | 8B | 116 BPM | ||
| Super Mario 64 - Dire Dire Docks (Remastered) | Devin Taylor | C Major | 4 | 8B | 138 BPM | ||
| Wuhu Loop (From "Mario Kart 7") - Original | Game Monsters | C Major | 7 | 8B | 125 BPM | ||
| Sax Party | Angy Melodies | E Minor | 9 | 9A | 197 BPM | ||
| Route 201 (From "Pokémon Diamond/Pearl/Platinum") | HoopsandHipHop | C Major | 7 | 8B | 133 BPM | ||
| Fall for the Team | Jukio Kallio, Daniel Hagström | B♭ Minor | 8 | 3A | 93 BPM | ||
| Yoshi Valley | Arcade Player | F Major | 8 | 7B | 137 BPM | ||
| Frappe Snowland | Arcade Player | C Major | 4 | 8B | 124 BPM | ||
| Mario Kart 8, Super Bell Subway | Arcade Player | F Major | 6 | 7B | 156 BPM | ||
| Twisted Mansion Mario Kart 8 | Makir | C Minor | 3 | 5A | 117 BPM | ||
| The One Left Behind (Leif's Theme) | Tristan Alric | E Major | 1 | 12B | 105 BPM | ||
| Castle Town (From "The Legend of Zelda: Spirit Tracks") - Orchestral Remix | Raymusique | E Minor | 2 | 9A | 85 BPM | ||
| Ultimate Battle (In-Game) | Laura Shigihara | A Minor | 9 | 8A | 120 BPM | ||
| Hydrocity Zone Act 2 (From Sonic The Hedgehog 3 & Knuckles) | Takamichi Sensei | E♭ Major | 3 | 5B | 120 BPM | ||
| Lost Kingdom Forgotten Isle | Makir | B♭ Major | 5 | 6B | 95 BPM | ||
| Banjo Kazooie - Ending | Black & White Knight | C Major | 8 | 8B | 180 BPM | ||
| Kabicha | avipak | C Major | 2 | 8B | 165 BPM | ||
| Studiopolis Zone Act 1 (From "Sonic Mania") | Mykah | A Minor | 8 | 8A | 128 BPM | ||
| The Moon (Duck Tales OST) | Yoshihiro Sakaguchi | D♭ Major | 6 | 3B | 180 BPM | ||
| Super Bell Hill (From "Super Mario 3D World") | Qumu | F Major | 5 | 7B | 112 BPM | ||
| Ink Me Up (From "Splatoon") | Mykah | E Minor | 9 | 9A | 175 BPM |