Capcom Sound Team's 'Shadow Man Stage' had a release date set for 2012. The duration of This song is about two minutes long, specifically at 2:13. This song does not appear to have any foul language. Shadow Man Stage's duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Capcom Sound Team's "Mega Man 3 Sound Collection" album is number 12 out of 39. On top of that, Japan appears to be the country where this track was created. Based on our statistics, Shadow Man Stage's popularity is below average in popularity right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
We consider the tempo marking of Shadow Man Stage by Capcom Sound Team to be Allegro (fast, quick, and bright) because the track has a tempo of 142 BPM, a half-time of 71BPM, and a double-time of 284 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, jogging or cycling, can go well with this song. The time signature for this track is 4/4.
B Major is the music key of this track. This also means that this song has a camelot key of 1B. So, the perfect camelot match for 1B would be either 1B or 2A. While, 2B can give you a low energy boost. For moderate energy boost, you would use 10B and a high energy boost can either be 3B or 8B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 1A or 12B will give you a low energy drop, 4B would be a moderate one, and 11B or 6B would be a high energy drop. Lastly, 10A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Through the Lightning | Kawakami Ryo | D Major | 9 | 10B | 147 BPM | ||
| Going Gets Tough - NGII | Koei Tecmo Games Co., Ltd. | A Major | 10 | 11B | 150 BPM | ||
| Metal Man Stage | Capcom Sound Team | B♭ Minor | 4 | 3A | 150 BPM | ||
| 逆転裁判・開廷 | Masakazu Sugimori | A♭ Major | 7 | 4B | 135 BPM | ||
| ラストバトル | 伊藤 賢治 | C Minor | 6 | 5A | 162 BPM | ||
| Luna Ascension EX | flashygoodness | A Major | 10 | 11B | 140 BPM | ||
| Final Boss | Paul Bethers | C Major | 10 | 8B | 141 BPM | ||
| Pump Works (Mario & Luigi: Bowser's Inside Story) | Typho | D Major | 7 | 10B | 102 BPM | ||
| Inner Darkside | Hirofumi Murasaki Morihiko Akiyama & Masayuki Nagao | G Minor | 7 | 6A | 184 BPM | ||
| OPENING STAGE ZERO | Naoto Tanaka | E Minor | 7 | 9A | 150 BPM | ||
| Demonic Drive | Falcom Sound Team jdk | F♯ Minor | 9 | 11A | 100 BPM | ||
| Dr. Fetus' Castle (Ch 5 Dark World) | Danny Baranowsky | B♭ Minor | 10 | 3A | 145 BPM | ||
| 追求 ~追いつめまくれ | 岩垂徳行 | B Minor | 10 | 10A | 132 BPM | ||
| インゲームミュージック | ナムコ レジェンダリー, Bandai Namco Game Music | F Major | 3 | 7B | 173 BPM | ||
| He Runs | Hirofumi Murasaki Morihiko Akiyama & Masayuki Nagao | F Major | 9 | 7B | 134 BPM | ||
| Luna Ascension | flashygoodness | D♭ Minor | 8 | 12A | 135 BPM | ||
| Prelude to Pursuit | Yasumasa Kitagawa | B♭ Major | 3 | 6B | 150 BPM | ||
| Angel Island Zone (Sonic Mania Plus) | Tee Lopes | C Major | 10 | 8B | 132 BPM | ||
| Blossom Haze - Press Garden Zone Act 2 | Tee Lopes | A♭ Major | 9 | 4B | 180 BPM | ||
| 戦え!アルカイザー | 伊藤 賢治 | E♭ Minor | 4 | 2A | 145 BPM | ||
| In the Bar | Yuzo Koshiro, Motohiro Kawashima 川島 基宏 | B♭ Minor | 9 | 3A | 120 BPM | ||
| 風魔小太郎のテーマ | T’s MUSIC | C Minor | 4 | 5A | 122 BPM | ||
| Sonic 3 | Rare Candy | C Minor | 6 | 5A | 133 BPM | ||
| Fire's Last Hope | flashygoodness | B♭ Minor | 10 | 3A | 160 BPM | ||
| Theme of Sagat | Steven Mcnair | G Major | 9 | 9B | 107 BPM |