Get a Weapon by Capcom Sound Team Song Details

The official release date for Get a Weapon by Capcom Sound Team was 2012. With This song being less than two minutes long, at 1:04, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The track order of this song in Capcom Sound Team's "Mega Man 3 Sound Collection" album is number 16 out of 39. On top of that, Japan appears to be the country where this track was created. Get a Weapon is not that popular right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.

BPM and Tempo

We consider the tempo marking of Get a Weapon by Capcom Sound Team to be Adagio (slowly with great expression) because the track has a tempo of 75 BPM, a half-time of 38BPM, and a double-time of 150 BPM. Based on that, the speed of the song's tempo is slow. The time signature for this track is 4/4.

Music Key

F Minor is the music key of this track. Because this track belongs in the F Minor key, the camelot key is 4A. So, the perfect camelot match for 4A would be either 4A or 3B. While, a low energy boost can consist of either 4B or 5A. For moderate energy boost, you would use 1A and a high energy boost can either be 6A or 11A. However, if you are looking for a low energy drop, finding a song with a camelot key of 3A would be a great choice. Where 7A would give you a moderate drop, and 2A or 9A would be a high energy drop. Lastly, 7B allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-8.062 dB
Acousticness
1%
Danceability
40%
Energy
85%
Instrumentalness
92%
Liveness
8%
Loudness
87%
Speechiness
4%
Valence
100%

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ISRC
JP92L2406540
Label
L-M Records/RCA Records