SEGA SOUND TEAM's ' "インターミッション" was released on its scheduled release date, November 24, 2005. With This song being less than two minutes long, at 1:19, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. There is only one song in あかどこ&きみしね 愛の伝説CD, so we believe that "インターミッション" is a single. The popularity of インターミッション is currently unknown right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.
The tempo marking of インターミッション by SEGA SOUND TEAM is Vivace (lively and fast), since this song has a tempo of 170 BPM. With that information, we can conclude that the song has a fast tempo. The time signature for this track is 4/4.
This song has a musical key of B Major. This also means that this song has a camelot key of 1B. So, the perfect camelot match for 1B would be either 1B or 2A. While, 2B can give you a low energy boost. For moderate energy boost, you would use 10B and a high energy boost can either be 3B or 8B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 1A or 12B will give you a low energy drop, 4B would be a moderate one, and 11B or 6B would be a high energy drop. Lastly, 10A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Lethal Highway | Jun Senoue (SEGA SOUND TEAM) | F Minor | 10 | 4A | 145 BPM | ||
| Sand Road (CrossWorlds Remix): Final Lap | RIOT, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| STH1 Star Light Zone 〜 Mega Drive version 〜 | Masato Nakamura | C Major | 8 | 8B | 125 BPM | ||
| Vela Nova (Sonic Rush) | Iestraig | B♭ Minor | 9 | 3A | 140 BPM | ||
| Challenge | Sonic Adventure Music Experience | A Minor | 3 | 8A | 120 BPM | ||
| PUMPIN' JUMPIN' | Hideki Naganuma | A Minor | 10 | 8A | 136 BPM | ||
| Axe to Grind | Lyn | G Minor | 8 | 6A | 185 BPM | ||
| Theme of Sakura -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| ROOFTOP RUN: ACT2 | Tomoya Ohtani | F Major | 7 | 7B | 146 BPM | ||
| It Doesn't Matter ...Theme of ”Sonic The Hedgehog” | Tony Harnell | B♭ Major | 7 | 6B | 133 BPM | ||
| System : Main Menu | Jun Senoue (SEGA SOUND TEAM) | G Major | 8 | 9B | 120 BPM | ||
| Theme of ”E-102γ” | SEGA SOUND TEAM | F Minor | 9 | 4A | 120 BPM | ||
| RIVAL BATTLE : METAL SONIC | SEGA SOUND TEAM, Naofumi Hataya | B Minor | 9 | 10A | 140 BPM | ||
| Boss : Black Bull | Jun Senoue (SEGA SOUND TEAM) | F Minor | 10 | 4A | 155 BPM | ||
| Lost Impact | Jun Senoue (SEGA SOUND TEAM) | D Minor | 8 | 7A | 131 BPM | ||
| Apotos (CrossWorlds Remix) | Giga, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| Master of Shadow -Reload- | 高橋あず美, アトラスサウンドチーム, ATLUS GAME MUSIC | D♭ Major | 9 | 3B | 90 BPM | ||
| Cannon Ball | INTI CREATES | A Minor | 10 | 8A | 150 BPM | ||
| What U Need (Sonic Rush) | Iestraig | B Major | 10 | 1B | 140 BPM | ||
| BACK 2 BACK - Digital Remakin' Track / WATER PALACE : ACT1 | SEGA SOUND TEAM, Hideki Naganuma | F Major | 10 | 7B | 150 BPM | ||
| Continue - 30th Sessions Version | Sonic Adventure Music Experience, Lyn Inaizumi | D♭ Major | 9 | 3B | 124 BPM | ||
| STH1 Scrap Brain Zone 〜 Mega Drive version 〜 | Masato Nakamura | G Major | 9 | 9B | 120 BPM | ||
| FIGHT THE KNIGHT | Crush 40 | G Major | 9 | 9B | 90 BPM | ||
| Volcanic Rim Stage -Street Fighter Ⅳ- | Hideyuki Fukasawa | E Minor | 10 | 9A | 164 BPM | ||
| Top of the City | David Leytze, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Major | 9 | 3B | 126 BPM |