SEGA SOUND TEAM, Seirou Okamoto's ' "Cutscene - Normal" was released on its scheduled release date, October 25, 2007. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. There are a total of 52 in the song's album "SONIC RUSH ADVENTURE Original Soundtrack (Bonus Track Version)". In this album, this song's track order is #26. Furthermore, we believe that the track originated from Japan. In terms of popularity, Cutscene - Normal is currently not that popular. Even with the track produces more of a neutral energy, it is pretty danceable compared to others.
With Cutscene - Normal by SEGA SOUND TEAM, Seirou Okamoto having a BPM of 98 with a half-time of 49 BPM and a double-time of 196 BPM, we would consider this track to have a Andante (at a walking pace) tempo marking. Because of this, we believe that the song has an overall slow tempo. The time signature for this track is 4/4.
This song has a musical key of D Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Tropical Crust | Mr. Sauceman | F Minor | 7 | 4A | 116 BPM | ||
| Wonder Museum | Tomoya Ohtani, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| Sophisticated Fight | Falcom Sound Team jdk | B Minor | 9 | 10A | 141 BPM | ||
| It Doesn't Matter - ver.1 | Tony Harnell, Jun Senoue | D Major | 10 | 10B | 144 BPM | ||
| "What u Need is Superfunk" (Dead Line from Sonic Rush) | TNH Nebula | B Minor | 9 | 10A | 140 BPM | ||
| Live & Learn | Crush 40 | E Major | 10 | 12B | 172 BPM | ||
| Apotos (CrossWorlds Remix) | Giga, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| Fuse Man Stage | Marika Suzuki | G Minor | 10 | 6A | 140 BPM | ||
| Beat Eat Nest (Byakuya Theme) | 来兎 | F Major | 9 | 7B | 178 BPM | ||
| Character Select Screen for SSFⅣ | Hideyuki Fukasawa | E Minor | 10 | 9A | 160 BPM | ||
| Kingdom Valley: Act2 | Yuzuru Jinma | A Minor | 3 | 8A | 120 BPM | ||
| Sand Road (CrossWorlds Remix): Final Lap - No Chants | RIOT, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| What U Need (Sonic Rush) | Iestraig | B Major | 10 | 1B | 140 BPM | ||
| EXPERT BOAT | 井内 竜次 | C Major | 9 | 8B | 174 BPM | ||
| Mad Matrix | Jun Senoue (SEGA SOUND TEAM) | F Major | 10 | 7B | 145 BPM | ||
| Wrapped in Black, Pt. 2 (Sonic Rush) | Iestraig | A Minor | 8 | 8A | 115 BPM | ||
| STH1 Star Light Zone 〜 Mega Drive version 〜 | Masato Nakamura | C Major | 8 | 8B | 125 BPM | ||
| Cannon Ball | INTI CREATES | G Major | 9 | 9B | 75 BPM | ||
| Can You Feel The Sunshine? (Sonic R) | T.J.Davis, Richard Jacques | B Major | 9 | 1B | 158 BPM | ||
| Tropical Resort - Act 2 | SEGA SOUND TEAM, Tomoya Ohtani | E Major | 9 | 12B | 153 BPM | ||
| Boss : Black Bull | Jun Senoue (SEGA SOUND TEAM) | F Minor | 10 | 4A | 155 BPM | ||
| Metallic Madness | SEGA SOUND TEAM | B Minor | 8 | 10A | 172 BPM | ||
| Blast Man Stage | Marika Suzuki | B Minor | 9 | 10A | 140 BPM | ||
| System : Main Menu | Jun Senoue (SEGA SOUND TEAM) | G Major | 8 | 9B | 120 BPM | ||
| ROOFTOP RUN: ACT2 | Tomoya Ohtani | F Major | 7 | 7B | 146 BPM |