PROJECT ACES, Bandai Namco Game Music's 'Multiplayer Mode - Lobby' had a release date set for January 17, 2024. Since This song is still less than 10 minute long, it is still considered a pretty long duration song compared to the average song length. This song does not appear to be explicit due to the lack of the "E" tag. The song is number 27 out of 125 in ACE COMBAT 7: SKIES UNKNOWN (Original Soundtrack) by PROJECT ACES, Bandai Namco Game Music. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. In terms of popularity, Multiplayer Mode - Lobby is currently not that popular. Although the overall vibe is very danceable, it does project more negative sounds.
The tempo marking of Multiplayer Mode - Lobby by PROJECT ACES, Bandai Namco Game Music is Andante (at a walking pace), since this song has a tempo of 105 BPM. With that information, we can conclude that the song has a slow tempo. The time signature for this track is 4/4.
This song has a musical key of D♭ Major. This also means that this song has a camelot key of 3B. So, the perfect camelot match for 3B would be either 3B or 4A. While, 4B can give you a low energy boost. For moderate energy boost, you would use 12B and a high energy boost can either be 5B or 10B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 3A or 2B will give you a low energy drop, 6B would be a moderate one, and 1B or 8B would be a high energy drop. Lastly, 12A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Grand Archive | Martin Hall | C Minor | 1 | 5A | 130 BPM | ||
| Skyward Fire | Alexander Brandon | D♭ Major | 10 | 3B | 141 BPM | ||
| INFINITE IMAGES | PROJECT SOUL, Bandai Namco Game Music | A Major | 0 | 11B | 66 BPM | ||
| Alien Base Assault | Adam Schneider | G Major | 9 | 9B | 126 BPM | ||
| IUN Debriefing | PROJECT ACES, Bandai Namco Game Music | E Minor | 0 | 9A | 72 BPM | ||
| Sol Squadron | PROJECT ACES, Bandai Namco Game Music | D♭ Minor | 6 | 12A | 146 BPM | ||
| Be Gorgeous | 塊魂 シリーズ SOUND TEAM, Bandai Namco Game Music | G Major | 4 | 9B | 84 BPM | ||
| Readiness | Naoshi Mizuta | D Minor | 3 | 7A | 186 BPM | ||
| Xenon | Phase Drift | D♭ Major | 9 | 3B | 150 BPM | ||
| VL-49 Tarantula | Jeremy Sahl, Justin Sahl | G Major | 8 | 9B | 179 BPM | ||
| Rex Tremendae + Megalith -Agnus Dei- (from ACE COMBAT 04) - Live | ACE COMBAT 25th anniversary AIR TACTICAL ORCHESTRA, PROJECT ACES, Bandai Namco Game Music | D Minor | 8 | 7A | 130 BPM | ||
| Kill It With Fire | Adam Schneider | D Major | 8 | 10B | 140 BPM | ||
| Face The Enemy 1 - Remastered | Frank Klepacki | D♭ Major | 8 | 3B | 104 BPM | ||
| Device | FreQuency | C Major | 8 | 8B | 165 BPM | ||
| Spa 24, Pt. 2 | Stephen Baysted | D♭ Major | 6 | 3B | 120 BPM | ||
| CANDYNEON | 塊魂 シリーズ SOUND TEAM, Bandai Namco Game Music | D Major | 2 | 10B | 108 BPM | ||
| Regroup! | 高田雅史 | C Major | 10 | 8B | 176 BPM | ||
| Welcome to Arrakis | Knut Avenstroup Haugen, The Chamber Orchestra Of London | D Minor | 1 | 7A | 69 BPM | ||
| 大地を貫く蒼き雷/レ・ダウ ―追跡― | Akiyuki Morimoto | B Minor | 4 | 10A | 69 BPM | ||
| Evolution | Martin Hall | G Major | 2 | 9B | 83 BPM | ||
| The Composer of Strands | Andreas Waldetoft | B♭ Major | 6 | 6B | 110 BPM | ||
| Frostbite Pillars 2013 | Johan Skugge, Jukka Rintamäki | D Major | 9 | 10B | 198 BPM | ||
| Space Elevator | PROJECT ACES, Bandai Namco Game Music | A Major | 5 | 11B | 80 BPM | ||
| Quiet Curves | RIDGE RACER Series, Bandai Namco Game Music | D Major | 8 | 10B | 144 BPM | ||
| ACES (Ace Combat Medley) | Lucas Ricciotti | F♯ Major | 3 | 2B | 117 BPM |