TEKKEN Project, Bandai Namco Game Music's 'INARI 2nd' had a release date set for January 12, 2024. The duration of This song is about 3 minutes long, at 3:25. Based on our data, This song appears to be safe for all ages and is not considered explicit. This track is about the average length of a typical track. There are a total of 59 in the song's album "TEKKEN 7 (Original Soundtrack) [vol.2]". In this album, this song's track order is #57. Furthermore, we believe that the track originated from Japan. Based on our statistics, INARI 2nd's popularity is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
With INARI 2nd by TEKKEN Project, Bandai Namco Game Music having a BPM of 156 with a half-time of 78 BPM and a double-time of 312 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with running. The time signature for this track is 4/4.
This song has a musical key of G Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 9B. So, the perfect camelot match for 9B would be either 9B or 10A. While, 10B can give you a low energy boost. For moderate energy boost, you would use 6B and a high energy boost can either be 11B or 4B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 9A or 8B will give you a low energy drop, 12B would be a moderate one, and 7B or 2B would be a high energy drop. Lastly, 6A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| (VALINE)- | 崎元仁, ベイシスケイプ | D♭ Major | 8 | 3B | 110 BPM | ||
| Volcanic Rim Stage -Street Fighter Ⅳ- | Hideyuki Fukasawa | E Minor | 10 | 9A | 164 BPM | ||
| Colosseum - Normal | TEKKEN Project, Bandai Namco Game Music | B Minor | 8 | 10A | 100 BPM | ||
| The wilderness of sadness | テイルズ オブ シリーズ SOUND TEAM, Bandai Namco Game Music | E♭ Major | 3 | 5B | 89 BPM | ||
| I'm Serious - World Tour Face Off | 山田玄紀 | D♭ Major | 7 | 3B | 150 BPM | ||
| Keep Moving Forward, 'Til the Sword Dies | テイルズ オブ シリーズ SOUND TEAM, Bandai Namco Game Music | A Minor | 9 | 8A | 186 BPM | ||
| Labyrinth | Feryquitous | B♭ Minor | 10 | 3A | 150 BPM | ||
| Maintenance Sector (Battle) | Hyunmin Cho, SHIFT UP | B Major | 9 | 1B | 130 BPM | ||
| Dark Rapture | Tsutomu Narita | E Minor | 6 | 9A | 78 BPM | ||
| Theme of Blanka -SSFⅣ Arrange- | Hideyuki Fukasawa | C Minor | 10 | 5A | 160 BPM | ||
| Cargo Lift 121 (Infected) | Seibin, SHIFT UP | E Minor | 6 | 9A | 112 BPM | ||
| Cloak and Revolver - Shiso's Theme | STEEL_PLUS | A Major | 9 | 11B | 150 BPM | ||
| DANCE MACABRE | コーエーテクモサウンド | B Major | 10 | 1B | 150 BPM | ||
| A Knight's Return: Dance of the Reaper | 椎名 豪, CODE VEIN サウンドチーム, Bandai Namco Game Music | A♭ Minor | 5 | 1A | 120 BPM | ||
| Divine Bloodlines / from Akumajo Dracula X Rondo of Blood | Castlevania Sound Team | D♭ Major | 10 | 3B | 140 BPM | ||
| Pacific Abyss | Paul Bethers | C Major | 10 | 8B | 141 BPM | ||
| Main Theme of FFVII - Battle Edit - FF7 Rebirth OST Ver. | 植松 伸夫 | G Major | 5 | 9B | 116 BPM | ||
| Mirage horizon | LEVEL NINE, steelplus | D♭ Major | 10 | 3B | 160 BPM | ||
| Heat Haze Shadow | Nami Nakagawa, TEKKEN Project, Bandai Namco Game Music | G Major | 10 | 9B | 174 BPM | ||
| Katamari on the Rocks - Masahiko Osaka Re-Arranged ver. | 塊魂 シリーズ SOUND TEAM, Bandai Namco Game Music | G Major | 8 | 9B | 135 BPM | ||
| The Interceptor | Zekk | D♭ Minor | 10 | 12A | 145 BPM | ||
| Hedgeboar Brute | Hyunmin Cho, SHIFT UP | D♭ Major | 8 | 3B | 95 BPM | ||
| Butterfly Girl | Nao Tokisawa, bassy, Tsutomu Narita | G Major | 9 | 9B | 166 BPM | ||
| Jack’s Theme | Naoshi Mizuta | F♯ Minor | 6 | 11A | 101 BPM | ||
| Gold of the Six Dragons | Tsutomu Narita | B Minor | 9 | 10A | 126 BPM |