Game & Sound's ' "Super Castlevania IV - Simon's Theme" was released on its scheduled release date, February 8, 2016. With this song being around four minutes long, at 3:30, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. The track order of this song in Game & Sound's "Game & Sound: VGM Covers, Vol. 4" album is number 9 out of 11. On top of that, United States appears to be the country where this track was created. In terms of popularity, Super Castlevania IV - Simon's Theme is currently not that popular. Based on the vibe, this track doesn't seem to be that danceable, however its valence properties can make this some somewhat danceable.
We consider the tempo marking of Super Castlevania IV - Simon's Theme by Game & Sound to be Moderato (at a moderate speed) because the track has a tempo of 117 BPM, a half-time of 58BPM, and a double-time of 234 BPM. Based on that, the speed of the song's tempo is moderate. Activities such as, walking, can go well with this song. The time signature for this track is 4/4.
This song is in the music key of G Minor. Because this track belongs in the G Minor key, the camelot key is 6A. So, the perfect camelot match for 6A would be either 6A or 5B. While, a low energy boost can consist of either 6B or 7A. For moderate energy boost, you would use 3A and a high energy boost can either be 8A or 1A. However, if you are looking for a low energy drop, finding a song with a camelot key of 5A would be a great choice. Where 9A would give you a moderate drop, and 4A or 11A would be a high energy drop. Lastly, 9B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Corneria (From "Star Fox") | Tudd, General Offensive | G Minor | 9 | 6A | 170 BPM | ||
| Mining Melancholy | PPF | D Minor | 9 | 7A | 94 BPM | ||
| THANATOS | PROJECT SOUL, Bandai Namco Game Music | A Major | 0 | 11B | 66 BPM | ||
| ELECTRO NAMAZUROS STAGE | Kinuyo Yamashita | F Minor | 10 | 4A | 176 BPM | ||
| Canterbury Plains | Ashley Bennet, Patrick Phelan, Paul Bennet | G Major | 4 | 9B | 174 BPM | ||
| Horizon Chase Race 9: Balls to the Wall | Barry Leitch | D Minor | 9 | 7A | 150 BPM | ||
| ボスバトル3 | SIE Sound Team | F Minor | 9 | 4A | 94 BPM | ||
| Reminiscence - NES | Koei Tecmo Games Co., Ltd. | D♭ Major | 10 | 3B | 129 BPM | ||
| Dr. Wily's Castle II (Mega Man 3 OST) | Yasuaki Fujita | G Major | 6 | 9B | 150 BPM | ||
| Theme of Ryu -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Minor Circuit (From "Super Punch-Out!!") | Nestalgica | C Minor | 9 | 5A | 182 BPM | ||
| ROCKMAN Xover/THEME OF ROCKMAN Xover | ROCK-MEN | C Major | 8 | 8B | 150 BPM | ||
| Cave Story | Kirby's Dream Band | D♭ Major | 8 | 3B | 93 BPM | ||
| Mega Man 3 / Snake Man Stage | ROCK-MEN | F Minor | 9 | 4A | 142 BPM | ||
| Welcome to Crocodile Isle | Ben Zimmermann | A Minor | 3 | 8A | 120 BPM | ||
| Meta Knight Defeated | Kirby's Dream Band | D Major | 7 | 10B | 114 BPM | ||
| BOSS | AKEMI KIMURA | B Minor | 9 | 10A | 160 BPM | ||
| Donkey Kong Rescued (From "Donkey Kong Country 2") | Good Knight Productions | G Major | 7 | 9B | 121 BPM | ||
| Starfox - Corneria Theme | PalmMute | G Major | 9 | 9B | 85 BPM | ||
| 「The Decisive Battle - arrange -」 from FINAL FANTASY VI | SQUARE ENIX MUSIC | A Minor | 8 | 8A | 104 BPM | ||
| Fever (From "Dr. Mario") | Kirby's Dream Band | C Major | 9 | 8B | 150 BPM | ||
| Under Logic | Yuzo Koshiro, Motohiro Kawashima 川島 基宏 | E Minor | 9 | 9A | 128 BPM | ||
| Theme of Guile -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Fatalize (From "Tales of Symphonia") | ArnyUnderCover | F♯ Minor | 7 | 11A | 159 BPM | ||
| It's Shoppin' Time (Stage 1) [power Rangers the Movie [Snes]] | Metalltool | E Minor | 7 | 9A | 89 BPM |