"Bowser's Keep (From "Super Mario RPG")" by Arcade Player had its release date on November 7, 2020. With this song being around four minutes long, at 4:00, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 56 in the song's album "Super Mario RPG, The Themes". In this album, this song's track order is #10. Furthermore, we believe that the track originated from Australia. Based on our statistics, Bowser's Keep (From "Super Mario RPG")'s popularity is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
With Bowser's Keep (From "Super Mario RPG") by Arcade Player having a BPM of 156 with a half-time of 78 BPM and a double-time of 312 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with running. The time signature for this track is 4/4.
F Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 7B. So, the perfect camelot match for 7B would be either 7B or 8A. While, 8B can give you a low energy boost. For moderate energy boost, you would use 4B and a high energy boost can either be 9B or 2B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 7A or 6B will give you a low energy drop, 10B would be a moderate one, and 5B or 12B would be a high energy drop. Lastly, 4A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Wii Dry Dry Ruins | AWJC Media | G Minor | 9 | 6A | 140 BPM | ||
| Bicycle Ride (Themes from Pokemon Red and Blue) | Makir | C Major | 4 | 8B | 132 BPM | ||
| Mr Shine & Mr Bright | Kirby's Dream Band | D♭ Minor | 8 | 12A | 147 BPM | ||
| Wonder Flower Going Up (Super Mario Wonder) | Symphonic Beatz | E Major | 5 | 12B | 110 BPM | ||
| Deathmatch | Eirik Suhrke | B♭ Minor | 5 | 3A | 115 BPM | ||
| Hyrule Field (From "The Legend of Zelda: Twilight Princess") [Orchestral Remix] | Raymusique | B Minor | 3 | 10A | 140 BPM | ||
| Staff Roll | Bitmaster | C Major | 1 | 8B | 149 BPM | ||
| DK Snowboard Cross (from "Mario Kart Wii") | AWJC Media | G Major | 6 | 9B | 180 BPM | ||
| Beedle's Shop (From "The Legend Of Zelda: The Wind Waker") | Good Knight Productions | C Major | 5 | 8B | 120 BPM | ||
| Peach Beach Daisy Cruiser (From "Mario Kart Double Dash") - Original | Game Monsters | D Major | 6 | 10B | 125 BPM | ||
| Rustboro City (From "Pokemon Ruby, Sapphire and Emerald") | Typhillosion | B♭ Major | 8 | 6B | 128 BPM | ||
| Baseball Training (From "Wii Sports") [Cover] | Masters of Sound | C Major | 5 | 8B | 122 BPM | ||
| Battle for Storm Hill (From “Donkey Kong Jungle Beat”) | Eloi Grace | F Minor | 8 | 4A | 105 BPM | ||
| Choco Island | The OneUps | G Minor | 6 | 6A | 120 BPM | ||
| Mount Volbono | Makir | C Minor | 1 | 5A | 130 BPM | ||
| Mario Circuit | Super Soul Bros | C Major | 7 | 8B | 140 BPM | ||
| Bowser's Fury Crisp Climb Castle | Lullaby Legends | D Major | 3 | 10B | 94 BPM | ||
| Knight's Academy | Dan DeSimone | A♭ Major | 3 | 4B | 115 BPM | ||
| Survive the Fall | Jukio Kallio, Daniel Hagström | G Major | 9 | 9B | 165 BPM | ||
| Mole Hole | CrazyGroupTrio | C Major | 3 | 8B | 135 BPM | ||
| Fall for the Team | Jukio Kallio, Daniel Hagström | B♭ Minor | 8 | 3A | 93 BPM | ||
| GCN Mushroom Bridge/City | AWJC Media | C Major | 9 | 8B | 150 BPM | ||
| It Looks Like Summer | BullMusic | F Minor | 7 | 4A | 88 BPM | ||
| Frappe Snowland | Arcade Player | C Major | 4 | 8B | 124 BPM | ||
| Gusty Garden Galaxy | Good Knight Productions | F♯ Major | 2 | 2B | 152 BPM |