On May 11, 2021, the song "Deep Jungle (From "Paper Mario")" was released by Arcade Player. The duration of This song is about two minutes long, specifically at 2:14. This song does not appear to have any foul language. Deep Jungle (From "Paper Mario")'s duration is considered a little bit shorter than the average duration of a typical track. There are a total of 27 in the song's album "Paper Mario: Iconic Themes 2". In this album, this song's track order is #6. Furthermore, we believe that the track originated from Australia. Based on our statistics, Deep Jungle (From "Paper Mario")'s popularity is not that popular right now. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.
With Deep Jungle (From "Paper Mario") by Arcade Player having a BPM of 149 with a half-time of 74 BPM and a double-time of 298 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with jogging or cycling. The time signature for this track is 4/4.
F Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 7B. So, the perfect camelot match for 7B would be either 7B or 8A. While, 8B can give you a low energy boost. For moderate energy boost, you would use 4B and a high energy boost can either be 9B or 2B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 7A or 6B will give you a low energy drop, 10B would be a moderate one, and 5B or 12B would be a high energy drop. Lastly, 4A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Wii Fit Hula Hoop - Medley | Arcade Games Online Band | C Minor | 1 | 5A | 108 BPM | ||
| Castle Town (From "The Legend of Zelda: Spirit Tracks") - Orchestral Remix | Raymusique | E Minor | 2 | 9A | 85 BPM | ||
| Coumarine City | The Goodnote Guys | G Major | 7 | 9B | 75 BPM | ||
| Mario Kart 64 - Rainbow Road | Devin Taylor | A Major | 8 | 11B | 140 BPM | ||
| A Certain Someone's Memories | Mother 2 | D Major | 2 | 10B | 122 BPM | ||
| Luigi Circuit | Player One | B Major | 5 | 1B | 116 BPM | ||
| Distant Glow | Claw and Order | C Major | 7 | 8B | 120 BPM | ||
| Rainbow Road (From "Mario Kart Wii") | OttoLab 91' | F Minor | 10 | 4A | 132 BPM | ||
| Yoshi's Island Goal | JN 2002 | F Major | 3 | 7B | 155 BPM | ||
| Nintendogs - Dog Theme | Arcade Games Online Band | D Major | 8 | 10B | 160 BPM | ||
| METRO ON ICE | VGM Squad | E Major | 5 | 12B | 138 BPM | ||
| The One Left Behind (Leif's Theme) | Tristan Alric | E Major | 1 | 12B | 105 BPM | ||
| Milky Way Wishes | Kirby's Dream Band | G Major | 8 | 9B | 155 BPM | ||
| Theme from Pokemon Gold & Silver (gym battle victory) | Video Games Theme | A Major | 9 | 11B | 160 BPM | ||
| Yoshi Island | Video Games Theme | C Major | 5 | 8B | 150 BPM | ||
| Gourmet Race | CrazyGroupTrio | C Minor | 5 | 5A | 170 BPM | ||
| Mario Raceway | Arcade Player | C Major | 6 | 8B | 141 BPM | ||
| Mario Kart Wii Menu Screen | The Greatest Bits | G Minor | 7 | 6A | 174 BPM | ||
| Mario Kart 8, Ice Ice Outpost | Arcade Player | D♭ Major | 9 | 3B | 184 BPM | ||
| Yoshi Valley | Arcade Player | F Major | 8 | 7B | 137 BPM | ||
| Castle Bleck | Pulvite | A♭ Major | 9 | 4B | 104 BPM | ||
| Bowser Galaxy Generator (From "Super Mario Galaxy 2") | Good Knight Productions | E Minor | 6 | 9A | 140 BPM | ||
| Colgera Battle, Zelda Tears of the Kingdom | Symphonic Beatz | A♭ Minor | 6 | 1A | 178 BPM | ||
| Introductions (From "Pokemon Ruby & Pokemon Sapphire") | Chippy Bits | D Major | 4 | 10B | 180 BPM | ||
| Sky Garden | VGM Squad | F♯ Minor | 9 | 11A | 163 BPM |