On 2012, the song "Staff Roll" was released by Capcom Sound Team. The duration of This song is about two minutes long, specifically at 2:26. This song does not appear to have any foul language. Staff Roll's duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Capcom Sound Team's "Mega Man 3 Sound Collection" album is number 24 out of 39. On top of that, Japan appears to be the country where this track was created. Based on our statistics, Staff Roll's popularity is not that popular right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.
We consider the tempo marking of Staff Roll by Capcom Sound Team to be Allegro (fast, quick, and bright) because the track has a tempo of 133 BPM, a half-time of 66BPM, and a double-time of 266 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, walking, can go well with this song. The time signature for this track is 4/4.
E Minor is the music key of this track. Because this track belongs in the E Minor key, the camelot key is 9A. So, the perfect camelot match for 9A would be either 9A or 8B. While, a low energy boost can consist of either 9B or 10A. For moderate energy boost, you would use 6A and a high energy boost can either be 11A or 4A. However, if you are looking for a low energy drop, finding a song with a camelot key of 8A would be a great choice. Where 12A would give you a moderate drop, and 7A or 2A would be a high energy drop. Lastly, 12B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| A Prelude to Bloodshed | 伊藤 賢治 | D Major | 8 | 10B | 150 BPM | ||
| STH2 Casino Night Zone (2P) 〜 Mega Drive version 〜 | Masato Nakamura | D Major | 4 | 10B | 221 BPM | ||
| STH2 Wing Fortress Zone 〜 Mega Drive version 〜 | Masato Nakamura | A Major | 4 | 11B | 159 BPM | ||
| Turbulence Plains (Stage 12) | Paul Bethers | F♯ Major | 2 | 2B | 202 BPM | ||
| Snake Man | Bit Brigade | G Major | 8 | 9B | 134 BPM | ||
| STH2 Aquatic Ruin Zone 〜 Mega Drive version 〜 | Masato Nakamura | D Minor | 7 | 7A | 131 BPM | ||
| Explosión Ionizante | Bombo Sincretico | D Major | 6 | 10B | 109 BPM | ||
| Beginning of the History (Air Battle) | コナミ矩形波俱楽部 | E Minor | 7 | 9A | 115 BPM | ||
| FIGHTING OF THE SPIRIT - PS ver. | テイルズ オブ シリーズ SOUND TEAM, Bandai Namco Game Music | B Minor | 10 | 10A | 180 BPM | ||
| X6 - BOSS | Yasumasa Kitagawa | A Minor | 10 | 8A | 134 BPM | ||
| Mega Man X / Opening Stage | ROCK-MEN | F Minor | 9 | 4A | 200 BPM | ||
| Vibras de Verano | FEMITO | A Major | 9 | 11B | 148 BPM | ||
| Dr. N. Gin | Vicarious Visions Audio | C Major | 7 | 8B | 140 BPM | ||
| Geothermal Towers, Pt. 1 | Enrique Martín, Pentadrangle | C Major | 9 | 8B | 150 BPM | ||
| Streets of Rage - Stage 1 | Fond3ll | D♭ Major | 10 | 3B | 131 BPM | ||
| Neo Arcadia II | INTI CREATES | A Minor | 8 | 8A | 134 BPM | ||
| Theme of Rolento -USFⅣ Arrange- | Hideyuki Fukasawa | F♯ Major | 9 | 2B | 104 BPM | ||
| Departure for Space (Air Battle 1) | コナミ矩形波俱楽部 | A♭ Major | 10 | 4B | 100 BPM | ||
| The CIA - NES | Koei Tecmo Games Co., Ltd. | A♭ Major | 6 | 4B | 150 BPM | ||
| Mount Vesuvius | Jake Kaufman | B Minor | 10 | 10A | 128 BPM | ||
| Flying Battery Zone (from Sonic & Knuckles) | MyNewSoundtrack | A Minor | 8 | 8A | 155 BPM | ||
| Exponential Conclusion | Deniz Akbulut | F♯ Major | 9 | 2B | 96 BPM | ||
| I Won | Drayeno | D Major | 1 | 10B | 135 BPM | ||
| Skull Man Stage | Capcom Sound Team | A♭ Minor | 7 | 1A | 180 BPM | ||
| A Curious Tale | Hiroki Kikuta | G Major | 4 | 9B | 137 BPM |