SNK SOUND TEAM's ' "The Immortal Sun (Iori Team)" was released on its scheduled release date, August 18, 2016. With This song being less than two minutes long, at 1:38, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. There are a total of 29 in the song's album "THE KING OF FIGHTERS 2001 ORIGINAL SOUND TRACK". In this album, this song's track order is #8. Furthermore, we believe that the track originated from Japan. Based on our statistics, The Immortal Sun (Iori Team)'s popularity is not that popular right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.
With The Immortal Sun (Iori Team) by SNK SOUND TEAM having a BPM of 132 with a half-time of 66 BPM and a double-time of 264 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with walking. The time signature for this track is 4/4.
This song has a musical key of G Minor. Which also means that the camelot key for this song is 6A. So, the perfect camelot match for 6A would be either 6A or 5B. While, a low energy boost can consist of either 6B or 7A. For moderate energy boost, you would use 3A and a high energy boost can either be 8A or 1A. However, if you are looking for a low energy drop, finding a song with a camelot key of 5A would be a great choice. Where 9A would give you a moderate drop, and 4A or 11A would be a high energy drop. Lastly, 9B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Stage 1 | SNK SOUND TEAM | F Minor | 8 | 4A | 129 BPM | ||
| Art Of Fight (Art of Fighting Team) | SNK SOUND TEAM | D Major | 8 | 10B | 127 BPM | ||
| Reminiscence - NES | Koei Tecmo Games Co., Ltd. | D♭ Major | 10 | 3B | 129 BPM | ||
| Grahf -Ruler of Darkness- | Yasunori Mitsuda | F Major | 0 | 7B | 119 BPM | ||
| Beautiful Bay Stage -Vietnam- | Hideyuki Fukasawa | D♭ Major | 9 | 3B | 140 BPM | ||
| Combo (Vintage Score) | Robin Beanland, Kev Bayliss, Faye Newborough, Team Rare | B Minor | 7 | 10A | 130 BPM | ||
| Deep Blue | 板倉真一 | A♭ Major | 9 | 4B | 149 BPM | ||
| Theme of Blanka | Keiki Kobayashi | B Minor | 10 | 10A | 146 BPM | ||
| Stealth | Gigi Meroni | F Major | 9 | 7B | 140 BPM | ||
| FINAL ATTACK (Final Boss) | SNK SOUND TEAM | F♯ Minor | 8 | 11A | 131 BPM | ||
| Inner Darkside | Hirofumi Murasaki Morihiko Akiyama & Masayuki Nagao | G Minor | 7 | 6A | 184 BPM | ||
| Encounter | Rich Douglas | A Minor | 10 | 8A | 140 BPM | ||
| The Portal - 2021 Remaster | Dan Forden | F Minor | 8 | 4A | 124 BPM | ||
| Fearless Challenger | Houryu Samejima, NIGORO | F Minor | 9 | 4A | 148 BPM | ||
| My Red Car | Nandy Sanlar | F Major | 8 | 7B | 147 BPM | ||
| GATE'S LABORATORY STAGE | AKEMI KIMURA | A Minor | 10 | 8A | 134 BPM | ||
| 「Battle 2 - arrange -」 from FINAL FANTASY III | SQUARE ENIX MUSIC | G Major | 9 | 9B | 165 BPM | ||
| Last Battle | Yasunori Mitsuda | B Major | 9 | 1B | 176 BPM | ||
| Abandoned Castle ~ Curse of Darkness ~ | Castlevania Sound Team | B Minor | 9 | 10A | 120 BPM | ||
| Vampire Killer / Akumajo Dracula X Rondo of Blood | Castlevania Sound Team | A Minor | 7 | 8A | 124 BPM | ||
| Resistance | INTI CREATES | D Major | 6 | 10B | 150 BPM | ||
| The Ninja Master | Yuzo Koshiro | G Major | 5 | 9B | 149 BPM | ||
| SHIELDNER SHELDON STAGE | AKEMI KIMURA | A Minor | 10 | 8A | 134 BPM | ||
| The Armory - 2021 Remaster | Dan Forden | D♭ Major | 7 | 3B | 127 BPM | ||
| Tiny Tiger | Vicarious Visions Audio | D Major | 8 | 10B | 165 BPM |