Capcom Sound Team's 'Guile's Ending (Waking Up)' had a release date set for 2013. With This song being less than two minutes long, at 1:11, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. There are a total of 41 in the song's album "Super Street Fighter II Turbo Original Soundtrack". In this album, this song's track order is #28. Furthermore, we believe that the track originated from Japan. Based on our statistics, Guile's Ending (Waking Up)'s popularity is unknown right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
With Guile's Ending (Waking Up) by Capcom Sound Team having a BPM of 134 with a half-time of 67 BPM and a double-time of 268 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with walking. The time signature for this track is 4/4.
E Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 12B. So, the perfect camelot match for 12B would be either 12B or 1A. While, 1B can give you a low energy boost. For moderate energy boost, you would use 9B and a high energy boost can either be 2B or 7B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 12A or 11B will give you a low energy drop, 3B would be a moderate one, and 10B or 5B would be a high energy drop. Lastly, 9A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Enemy Attack | 仲野順也 | G Minor | 8 | 6A | 153 BPM | ||
| SHINING TIGERD STAGE | Kinuyo Yamashita | F♯ Major | 10 | 2B | 196 BPM | ||
| Sector 1 (SRX) | Kassil | G Major | 4 | 9B | 124 BPM | ||
| Neo Arcadia | INTI CREATES | F♯ Major | 9 | 2B | 150 BPM | ||
| ボスバトル3 | SIE Sound Team | F Minor | 9 | 4A | 94 BPM | ||
| Graveyard | M-TWO Inc., designwave co.,ltd. | A Minor | 8 | 8A | 180 BPM | ||
| Blood & Darkness | BAYONETTA | E Minor | 7 | 9A | 81 BPM | ||
| 追求 ~とっつかまえて/バリエーション | 岩垂徳行 | C Minor | 9 | 5A | 149 BPM | ||
| In Hiding: Pursuing the Nightmare - NES | Koei Tecmo Games Co., Ltd. | D♭ Minor | 7 | 12A | 150 BPM | ||
| Champions of the Sky | Eddie Marianukroh | G Major | 5 | 9B | 97 BPM | ||
| A Moment Of Relief | Capcom Sound Team | F Major | 9 | 7B | 123 BPM | ||
| One Of A Kind | BAYONETTA | D♭ Minor | 5 | 12A | 88 BPM | ||
| Abyssal Time | Yoshiya Terayama | A Major | 9 | 11B | 165 BPM | ||
| Esperanto | Umegaki Runa | G Major | 9 | 9B | 128 BPM | ||
| 背後からの使者~巨像との戦い~ | SIE Sound Team | D Minor | 5 | 7A | 80 BPM | ||
| Fire's Last Hope | flashygoodness | B♭ Minor | 10 | 3A | 160 BPM | ||
| Slow Moon | Yuzo Koshiro, Motohiro Kawashima 川島 基宏 | G Major | 8 | 9B | 100 BPM | ||
| Resident Evil 5 - Wind of Madness (Live) | Video Games Live | G Major | 9 | 9B | 155 BPM | ||
| Save Theme | Capcom Sound Team | D♭ Major | 3 | 3B | 166 BPM | ||
| Back Up | 大本望美, 千本木操 | C Minor | 1 | 5A | 68 BPM | ||
| Mr Y | Yuzo Koshiro | D Major | 10 | 10B | 138 BPM | ||
| COMMANDER YAMMARK STAGE | AKEMI KIMURA | A♭ Major | 8 | 4B | 107 BPM | ||
| Wake your fury and wait in hell (Vergil Mission Start) | Akihiko Narita, Casey Edwards | C Minor | 2 | 5A | 94 BPM | ||
| Misty Rain | Suzuki Masaki | F Major | 9 | 7B | 116 BPM | ||
| Break Out | INTI CREATES | E Minor | 8 | 9A | 143 BPM |