On November 27, 2023, the song "Jump Jump Jump! (Super Mario Wonder)" was released by Symphonic Beatz. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. There are a total of 8 in the song's album "Super Mario Bros Wonder, Pt. 2". In this album, this song's track order is #5. Jump Jump Jump! (Super Mario Wonder) is below average in popularity right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.
With Jump Jump Jump! (Super Mario Wonder) by Symphonic Beatz having a BPM of 69 with a half-time of 34 BPM and a double-time of 138 BPM, we would consider this track to have a Adagio (slowly with great expression) tempo marking. Because of this, we believe that the song has an overall slow tempo. The time signature for this track is 4/4.
This song has a musical key of E Minor. Which also means that the camelot key for this song is 9A. So, the perfect camelot match for 9A would be either 9A or 8B. While, a low energy boost can consist of either 9B or 10A. For moderate energy boost, you would use 6A and a high energy boost can either be 11A or 4A. However, if you are looking for a low energy drop, finding a song with a camelot key of 8A would be a great choice. Where 12A would give you a moderate drop, and 7A or 2A would be a high energy drop. Lastly, 12B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Toothless Dance | NDRCH | E♭ Minor | 9 | 2A | 75 BPM | ||
| The Temple Under Siege | Yoko Shimomura | A Minor | 4 | 8A | 130 BPM | ||
| Mario VS Donkey Kong, Mushroom Mayhem | Symphonic Beatz | B Major | 7 | 1B | 118 BPM | ||
| Yoshi Island | Video Games Theme | C Major | 5 | 8B | 150 BPM | ||
| Downtown Grassland (From "Kirby and the Forgotten Land") - Metal Version | Guitarrista de Atena | G Major | 9 | 9B | 150 BPM | ||
| Fixin' | Kenneth C M Young | G Major | 9 | 9B | 130 BPM | ||
| Monk Maz Koshia | Tim de Man | C Major | 5 | 8B | 148 BPM | ||
| Widgets and Doodads | scntfc | D♭ Major | 8 | 3B | 160 BPM | ||
| Galaxy Encounter | Gareth Coker | A Minor | 4 | 8A | 130 BPM | ||
| Super Mario Land 16 Bit SNES [SMW Remix] | Bulby | C Major | 8 | 8B | 123 BPM | ||
| Orchestral Chaos (8 Bit Version) | Christophe Héral | A Major | 5 | 11B | 180 BPM | ||
| Chill Marimba 528 Hz | Symphonic Beatz | A Minor | 1 | 8A | 144 BPM | ||
| Flickering Candles Lofi | Symphonic Beatz | A Minor | 1 | 8A | 144 BPM | ||
| Lobby Music Trance Edition | Kahoot! | F Minor | 7 | 4A | 120 BPM | ||
| Stumble Bop | Stumble Guys | D♭ Major | 5 | 3B | 121 BPM | ||
| Never Ending | Aidan Haglund | G Major | 6 | 9B | 140 BPM | ||
| Overworld (From "The Legend of Zelda") [Orchestral Remix] | Raymusique | G Major | 4 | 9B | 170 BPM | ||
| Bowser's Fury Main Theme - Remix | Caleb P. | A♭ Minor | 5 | 1A | 78 BPM | ||
| Happy Ever After | SIEサウンドチーム, Kenneth C M Young | C Major | 7 | 8B | 104 BPM | ||
| Prepare for Battle! | CKC | C Major | 8 | 8B | 65 BPM | ||
| Waluigi Pinball | A_A_RonHD | B Minor | 9 | 10A | 155 BPM | ||
| Battle! Rival/Friends - From "Pokémon Legends: Z-A" | ReScore | F Major | 8 | 7B | 196 BPM | ||
| Cool Fin (Shark Boss) | SIEサウンドチーム, Kenneth C M Young | A Minor | 8 | 8A | 100 BPM | ||
| Koopa's Theme / Ultimate Koopa (From "Super Mario 64") | A_A_RonHD | F Major | 8 | 7B | 184 BPM | ||
| Super Mario Sunshine - Shadow Mario's Theme (Unmastered Bonus Track) | 20 - Bit Dream | B♭ Minor | 8 | 3A | 145 BPM |