SEGA SOUND TEAM's ' "Catch Me If You Can" was released on its scheduled release date, November 7, 2012. With This song being less than two minutes long, at 1:50, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. There are a total of 26 in the song's album "NiGHTS 〜星降る夜の物語〜 Original Soundtrack (Vol.3)". In this album, this song's track order is #8. Furthermore, we believe that the track originated from Japan. In terms of popularity, Catch Me If You Can is currently unknown. Since there is more of a neutral sound being played, this makes the track somewhat danceable.
With Catch Me If You Can by SEGA SOUND TEAM having a BPM of 99 with a half-time of 50 BPM and a double-time of 198 BPM, we would consider this track to have a Andante (at a walking pace) tempo marking. Because of this, we believe that the song has an overall slow tempo. The time signature for this track is 4/4.
This song has a musical key of D Major. This also means that this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| The World Adventure | Tokyo Philharmonic Orchestra | E♭ Minor | 10 | 2A | 152 BPM | ||
| Viper Venom | David Leytze, SEGA GAME MUSIC, SEGA SOUND TEAM | D Major | 9 | 10B | 168 BPM | ||
| Pacific Abyss | Paul Bethers | C Major | 10 | 8B | 141 BPM | ||
| Eggmanland - Day | SEGA SOUND TEAM, Kenichi Tokoi | D♭ Minor | 4 | 12A | 197 BPM | ||
| Cold Spaghetti | Mr. Sauceman | B♭ Minor | 8 | 3A | 105 BPM | ||
| ギースにしょうゆ (America Stage IV) ギース・ハワード | SNK SOUND TEAM | G Minor | 8 | 6A | 165 BPM | ||
| Unseen Entities (Merkava Theme) | 来兎 | E Minor | 9 | 9A | 180 BPM | ||
| Aquarium Park - Act 1 | SEGA SOUND TEAM, Tomoya Ohtani | C Major | 9 | 8B | 175 BPM | ||
| PAC OI OI OI | パックマン, Bandai Namco Game Music | G Major | 10 | 9B | 174 BPM | ||
| Theme of Zangief -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Hedgehog Over the Horizon | Hollie Taylor | D♭ Major | 9 | 3B | 91 BPM | ||
| Jungle Joyride - Day | SEGA SOUND TEAM, Tomoya Ohtani | B♭ Minor | 10 | 3A | 162 BPM | ||
| Falling Down | 板倉真一 | A Minor | 10 | 8A | 134 BPM | ||
| Red Barrage Area ...for Hot Shelter | SEGA | D♭ Major | 3 | 3B | 144 BPM | ||
| 綾里真宵 ~逆転姉妹のテーマ 2001 | Masakazu Sugimori | D♭ Major | 5 | 3B | 104 BPM | ||
| JUDGEMENT-審判 - Full Spec Edition | 桐生一馬(黒田崇矢) | C Minor | 8 | 5A | 157 BPM | ||
| Light the Fire Up in the Night ”MAYONAKA” | 平田志穂子, Lotus Juice | G Major | 10 | 9B | 170 BPM | ||
| Metal Harbor (CrossWorlds Remix): Final Lap | Tae Fujimoto, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| Loving Wonderland | コーエーテクモサウンド | F Major | 5 | 7B | 100 BPM | ||
| Title (Sonic Generations) | Sonic Adventure Music Experience | A Minor | 3 | 8A | 120 BPM | ||
| The Greatest Warrior In the Galaxy Ever | Kirby: Planet Robobot Soundteam | F Minor | 10 | 4A | 170 BPM | ||
| Tropical Resort - Act 3 (Sonic Colors) | SEGA SOUND TEAM, Tomoya Ohtani | A Major | 10 | 11B | 170 BPM | ||
| Neo City - Climax | TEKKEN Project, Bandai Namco Game Music | B Minor | 8 | 10A | 100 BPM | ||
| Land-ho Diabolo! | Sean Bialo | C Major | 10 | 8B | 147 BPM | ||
| Bit Crusher | TEKKEN Project, Bandai Namco Game Music | G Major | 2 | 9B | 124 BPM |