Capcom Sound Team, Value Wave's ' "Naval Battle~Battleship Stage" was released on its scheduled release date, 2013. The duration of This song is about two minutes long, specifically at 2:02. This song does not appear to have any foul language. Naval Battle~Battleship Stage's duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Capcom Sound Team's "MEGA MAN X7 SOUND COLLECTION" album is number 7 out of 45. On top of that, Japan appears to be the country where this track was created. Based on our statistics, Naval Battle~Battleship Stage's popularity is not that popular right now. Based on the vibe, this track doesn't seem to be that danceable, however its valence properties can make this some somewhat danceable.
We consider the tempo marking of Naval Battle~Battleship Stage by Capcom Sound Team, Value Wave to be Allegro (fast, quick, and bright) because the track has a tempo of 150 BPM, a half-time of 75BPM, and a double-time of 300 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, jogging or cycling, can go well with this song. The time signature for this track is 4/4.
B Major is the music key of this track. This also means that this song has a camelot key of 1B. So, the perfect camelot match for 1B would be either 1B or 2A. While, 2B can give you a low energy boost. For moderate energy boost, you would use 10B and a high energy boost can either be 3B or 8B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 1A or 12B will give you a low energy drop, 4B would be a moderate one, and 11B or 6B would be a high energy drop. Lastly, 10A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| A Moment Of Relief | Capcom Sound Team | F Major | 9 | 7B | 123 BPM | ||
| They're Back | Yuzo Koshiro | B Minor | 9 | 10A | 125 BPM | ||
| Metal Gear Solid Main Theme〜The World Needs Only One Big Boss! | Harry Gregson-Williams, 日比野則彦 | A Major | 7 | 11B | 78 BPM | ||
| The Glint of Cold Steel | Falcom Sound Team jdk | D♭ Major | 9 | 3B | 156 BPM | ||
| Un-gravitify - electro extended | Cashell | A Minor | 9 | 8A | 140 BPM | ||
| Blu-bird - Hansel und Gretel | SQUARE ENIX MUSIC | A♭ Major | 10 | 4B | 154 BPM | ||
| Theme of Guile -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Heat on Beat 2015 - RAID MODE | 講本一郎 | F Major | 10 | 7B | 140 BPM | ||
| Crystal Teardrops | Castlevania Sound Team | G Minor | 6 | 6A | 171 BPM | ||
| GM01 Chapter Start | BAYONETTA | E Major | 4 | 12B | 72 BPM | ||
| Devil Trigger - Game Edit | Casey Edwards | F♯ Major | 10 | 2B | 160 BPM | ||
| Voltaic Black Knight | Yoshiya Terayama | D Major | 10 | 10B | 115 BPM | ||
| SHINING TIGERD STAGE | Kinuyo Yamashita | F♯ Major | 10 | 2B | 196 BPM | ||
| Killer Instinct: Title Theme | Rare All-Stars, Robin Beanland | D Major | 6 | 10B | 116 BPM | ||
| Lost Impact | Jun Senoue (SEGA SOUND TEAM) | D Minor | 8 | 7A | 131 BPM | ||
| Destinations Map - Original | Star Fox 64 | F Major | 1 | 7B | 120 BPM | ||
| Neo Arcadia II | INTI CREATES | A Minor | 8 | 8A | 134 BPM | ||
| Devil May Cry 5 Titlescreen | Kota Suzuki | A♭ Major | 1 | 4B | 88 BPM | ||
| Flying Battery Zone Act 1 | Tee Lopes | E Minor | 10 | 9A | 150 BPM | ||
| GATE'S LABORATORY STAGE | AKEMI KIMURA | A Minor | 10 | 8A | 134 BPM | ||
| PYCHO SIREN(中ボス戦闘) | Capcom Sound Team | F Major | 10 | 7B | 145 BPM | ||
| Undercover | Gigi Meroni | A♭ Major | 7 | 4B | 160 BPM | ||
| 放たれた番人~巨像との戦い~ | SIE Sound Team | C Major | 6 | 8B | 80 BPM | ||
| Schala's Theme | Malcolm Robinson | B♭ Minor | 5 | 3A | 80 BPM | ||
| Rolling Cradle | Hiroki Kikuta | B Minor | 9 | 10A | 176 BPM |