SEGA SOUND TEAM, Audissi Studios's 'Narrative Cue: Peaceful' had a release date set for May 29, 2019. With This song being less than two minutes long, at 1:34, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The track order of this song in Sonic The Hedgehog's "MAXIMUM OVERDRIVE - TEAM SONIC RACING ORIGINAL SOUNDTRACK" album is number 1 out of 130. On top of that, Japan appears to be the country where this track was created. Narrative Cue: Peaceful is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
We consider the tempo marking of Narrative Cue: Peaceful by SEGA SOUND TEAM, Audissi Studios to be Andante (at a walking pace) because the track has a tempo of 80 BPM, a half-time of 40BPM, and a double-time of 160 BPM. Based on that, the speed of the song's tempo is slow. The time signature for this track is 3/4.
This song has a musical key of B♭ Major. This also means that this song has a camelot key of 6B. So, the perfect camelot match for 6B would be either 6B or 7A. While, 7B can give you a low energy boost. For moderate energy boost, you would use 3B and a high energy boost can either be 8B or 1B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 6A or 5B will give you a low energy drop, 9B would be a moderate one, and 4B or 11B would be a high energy drop. Lastly, 3A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| The Grand Finale (From “Mario & Luigi: Bowser's Inside Story”) | The Noble Demon | A♭ Minor | 9 | 1A | 156 BPM | ||
| Dark Skies - Platinum Mix | Graeme Cornies | D Major | 10 | 10B | 122 BPM | ||
| A Fool or Clown? | アトラスサウンドチーム | B Minor | 8 | 10A | 112 BPM | ||
| Pumpkin Mansion: Final Lap | Tae Fujimoto, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| Kronos Island (CrossWorlds Remix): Intro | Tomoya Ohtani, Camellia, Takahiro Kai, SEGA GAME MUSIC, SEGA SOUND TEAM | C Minor | 9 | 5A | 155 BPM | ||
| Waking Up | Julien-K | D♭ Major | 10 | 3B | 174 BPM | ||
| Wiping All Out | 藤田真由美, Lotus Juice | B♭ Minor | 8 | 3A | 123 BPM | ||
| Rebirth, Immortal Advent (Kuon Theme) - UNI2 Mix | 来兎 | F♯ Minor | 10 | 11A | 155 BPM | ||
| STH2 Boss 〜 Mega Drive version 〜 | Masato Nakamura | A Minor | 7 | 8A | 133 BPM | ||
| True Final Boss Battle | Yuzuru Jinma | C Major | 10 | 8B | 102 BPM | ||
| STH2 Metropolis Zone 〜 Mega Drive version 〜 | Masato Nakamura | D Minor | 9 | 7A | 137 BPM | ||
| STH2 Chemical Plant Zone 〜 Mega Drive version 〜 | Masato Nakamura | F♯ Minor | 9 | 11A | 139 BPM | ||
| SKY SANCTUARY : ACT1 | SEGA SOUND TEAM, Naofumi Hataya | F Major | 8 | 7B | 148 BPM | ||
| Sky Troops | Jun Senoue (SEGA SOUND TEAM) | C Major | 9 | 8B | 142 BPM | ||
| Go, Raidou! | 目黒将司, ATLUS GAME MUSIC | F♯ Minor | 8 | 11A | 148 BPM | ||
| Live & Learn | Crush 40 | E Major | 10 | 12B | 172 BPM | ||
| Full Steam Vengeance!! | flashygoodness | G Minor | 10 | 6A | 140 BPM | ||
| Sand Road (CrossWorlds Remix): Final Lap | RIOT, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| Planet Wisp - Act 1 - Remix | SEGA SOUND TEAM, Kenichi Tokoi | E Major | 8 | 12B | 142 BPM | ||
| Mega Man Battle Network / Theme of Mega Man Battle Network | ROCK-MEN | A Minor | 9 | 8A | 132 BPM | ||
| Last Surprise - Scramble | Lyn | F Major | 5 | 7B | 100 BPM | ||
| SKY SANCTUARY: ACT2 - Normal | Jun Senoue | C Major | 9 | 8B | 148 BPM | ||
| Home Sweet Grave | Arc System Works | D Major | 9 | 10B | 145 BPM | ||
| Final Loop - Ending Cutscene - Fark Transforms | Sean Bialo | D♭ Major | 10 | 3B | 179 BPM | ||
| Night Carnival ~Ska Cha Cha~ | Takamichi Sensei | F♯ Minor | 8 | 11A | 155 BPM |