SEGA SOUND TEAM's 'Wish and Hope' had a release date set for January 17, 2008. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. There are a total of 23 in the song's album "Sonic Riders Shooting Star Story Original Soundtrack ”Zero Gravity Tracks”". In this album, this song's track order is #19. Furthermore, we believe that the track originated from Japan. Based on our statistics, Wish and Hope's popularity is not that popular right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
With Wish and Hope by SEGA SOUND TEAM having a BPM of 147 with a half-time of 74 BPM and a double-time of 294 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with jogging or cycling. The time signature for this track is 4/4.
This song has a musical key of D♭ Minor. Or for those who are familiar with the camelot wheel, this song has a camelot key of 12A. So, the perfect camelot match for 12A would be either 12A or 11B. While, a low energy boost can consist of either 12B or 1A. For moderate energy boost, you would use 9A and a high energy boost can either be 2A or 7A. However, if you are looking for a low energy drop, finding a song with a camelot key of 11A would be a great choice. Where 3A would give you a moderate drop, and 10A or 5A would be a high energy drop. Lastly, 3B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| CRISIS CITY : ACT2 | SEGA SOUND TEAM, Tomoya Ohtani | B♭ Major | 8 | 6B | 90 BPM | ||
| Sweet Mountain - CrossWorlds Remix | nanobii, SEGA GAME MUSIC, SEGA SOUND TEAM | C Major | 10 | 8B | 180 BPM | ||
| Megaraph Fleet (Stage 15) | Falk Au Yeong, Blaize Collard | F♯ Major | 5 | 2B | 155 BPM | ||
| Golden Temple | Takahiro Kai, SEGA GAME MUSIC, SEGA SOUND TEAM | F Minor | 10 | 4A | 162 BPM | ||
| Fighter Select 2 | flashygoodness | B Minor | 9 | 10A | 140 BPM | ||
| Pumpkin Mansion: Intro | Tae Fujimoto, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| 追求 ~追いつめられて | Masakazu Sugimori | A♭ Major | 7 | 4B | 124 BPM | ||
| Superstar Delusions | TNH Nebula | F Minor | 9 | 4A | 150 BPM | ||
| Radical City : Living In The City | SEGA SOUND TEAM, Richard Jacques | B♭ Minor | 10 | 3A | 148 BPM | ||
| Theme of Alex | Keiki Kobayashi | A Minor | 9 | 8A | 132 BPM | ||
| Free - Opening ver. | Chris Madin | G Major | 9 | 9B | 170 BPM | ||
| Apotos (CrossWorlds Remix) | Giga, SEGA GAME MUSIC, SEGA SOUND TEAM | D♭ Minor | 10 | 12A | 75 BPM | ||
| Gr-00-00-00-vy | Yoshiya Terayama | D♭ Major | 10 | 3B | 100 BPM | ||
| Lost Impact | Jun Senoue (SEGA SOUND TEAM) | D Minor | 8 | 7A | 131 BPM | ||
| Theme of Cammy -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Beat Eat Nest (Byakuya Theme) - UNI2 Mix | 来兎 | A Minor | 9 | 8A | 178 BPM | ||
| Like It Like This Like That | Hideki Naganuma | F Minor | 10 | 4A | 130 BPM | ||
| Never Turn Back | Crush 40 | D♭ Minor | 8 | 12A | 150 BPM | ||
| Reach Out To The Truth -in Mayonaka Arena- | アトラスサウンドチーム | E Minor | 10 | 9A | 85 BPM | ||
| It Doesn't Matter ...Theme of ”Sonic The Hedgehog” | Tony Harnell | B♭ Major | 7 | 6B | 133 BPM | ||
| My Last Stand | Robbie Wyckoff, TEKKEN Project, Bandai Namco Game Music | D Minor | 9 | 7A | 93 BPM | ||
| The Turbulent Wind - Rashid's Theme | Yoshiya Terayama, 朝里勝久 | B Minor | 9 | 10A | 172 BPM | ||
| Stardust Speedway - Bad Future (Sonic CD) - US Ver | Iestraig | D Major | 9 | 10B | 132 BPM | ||
| The City by Night | David Leytze, SEGA GAME MUSIC, SEGA SOUND TEAM | F♯ Minor | 9 | 11A | 92 BPM | ||
| RIVAL BATTLE : METAL SONIC | SEGA SOUND TEAM, Naofumi Hataya | B Minor | 9 | 10A | 140 BPM |