Our Fighting - Instruments Session
SEGA SOUND TEAM
PHANTASY STAR ONLINE2 Original Soundtracks (Vol. 2)
4:02 November 27, 2013
BPM
180
Key
B♭ Major
Camelot
6B

Embed

Share Link

Our Fighting - Instruments Session by SEGA SOUND TEAM Song Details

"Our Fighting - Instruments Session" by SEGA SOUND TEAM had its release date on November 27, 2013. With this song being around four minutes long, at 4:02, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 51 in the song's album "PHANTASY STAR ONLINE2 Original Soundtracks (Vol. 2)". In this album, this song's track order is #3. Furthermore, we believe that the track originated from Japan. The popularity of Our Fighting - Instruments Session is currently not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

BPM and Tempo

With Our Fighting - Instruments Session by SEGA SOUND TEAM having a BPM of 180 with a half-time of 90 BPM and a double-time of 360 BPM, we would consider this track to have a Presto (very, very fast) tempo marking. Because of this, we believe that the song has an overall fast tempo. The time signature for this track is 4/4.

Music Key

This song has a musical key of B♭ Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 6B. So, the perfect camelot match for 6B would be either 6B or 7A. While, 7B can give you a low energy boost. For moderate energy boost, you would use 3B and a high energy boost can either be 8B or 1B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 6A or 5B will give you a low energy drop, 9B would be a moderate one, and 4B or 11B would be a high energy drop. Lastly, 3A allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-7.645 dB
Acousticness
0%
Danceability
27%
Energy
90%
Instrumentalness
80%
Liveness
28%
Loudness
87%
Speechiness
8%
Valence
11%

Recommendations

TrackArtistKeyEnergyCamelotBPM
With Me by Emma Gelotte, Tinna Karlsdotter, Marty FriedmanWith MeEmma Gelotte, Tinna Karlsdotter, Marty FriedmanC Major98B175 BPM
Changing Seasons by MOSQChanging SeasonsMOSQD♭ Major63B100 BPM
Golden Temple by Takahiro Kai, SEGA GAME MUSIC, SEGA SOUND TEAMGolden TempleTakahiro Kai, SEGA GAME MUSIC, SEGA SOUND TEAMF Minor104A162 BPM
Sundance Kids by David Leytze, SEGA GAME MUSIC, SEGA SOUND TEAMSundance KidsDavid Leytze, SEGA GAME MUSIC, SEGA SOUND TEAMD♭ Major93B126 BPM
Terminal Velocity - Act 1 by SEGA SOUND TEAM, Kenichi TokoiTerminal Velocity - Act 1SEGA SOUND TEAM, Kenichi TokoiA Minor108A175 BPM
Leading Lights ...for Lost World by SEGALeading Lights ...for Lost WorldSEGAD♭ Major33B144 BPM
Oceanic Breeze by flashygoodnessOceanic BreezeflashygoodnessF♯ Major102B140 BPM
Sonic Boom by SEGA SOUND TEAMSonic BoomSEGA SOUND TEAMF Major67B148 BPM
Super Sonic Racing - Cash Cash vs. Jun Senoue RMX by Cash Cash, Jun SenoueSuper Sonic Racing - Cash Cash vs. Jun Senoue RMXCash Cash, Jun SenoueB♭ Major86B155 BPM
Darkness - P3R ver. by アトラスサウンドチーム, ATLUS GAME MUSICDarkness - P3R ver.アトラスサウンドチーム, ATLUS GAME MUSICC Minor15A83 BPM
Regal Ruin : Back In Time by SEGA SOUND TEAM, Richard JacquesRegal Ruin : Back In TimeSEGA SOUND TEAM, Richard JacquesA♭ Major104B148 BPM
Night of Fate by Yoko ShimomuraNight of FateYoko ShimomuraF Major47B112 BPM
It Doesn't Matter - RMX 2.014k by Tony Harnell, Jun SenoueIt Doesn't Matter - RMX 2.014kTony Harnell, Jun SenoueD Major910B120 BPM
UFO Diner by David Leytze, SEGA GAME MUSIC, SEGA SOUND TEAMUFO DinerDavid Leytze, SEGA GAME MUSIC, SEGA SOUND TEAMD Major910B175 BPM
Eggman Expo by Takahiro Kai, SEGA GAME MUSIC, SEGA SOUND TEAMEggman ExpoTakahiro Kai, SEGA GAME MUSIC, SEGA SOUND TEAMD Major1010B135 BPM
Sonic Speed Riders by SEGA SOUND TEAMSonic Speed RidersSEGA SOUND TEAMC Minor65A140 BPM
Prime Time - Studiopolis Zone Act 2 by Tee LopesPrime Time - Studiopolis Zone Act 2Tee LopesA♭ Major94B180 BPM
STH2 Metropolis Zone 〜 Mega Drive version 〜 by Masato NakamuraSTH2 Metropolis Zone 〜 Mega Drive version 〜Masato NakamuraD Minor97A137 BPM
System : Select by Jun Senoue (SEGA SOUND TEAM)System : SelectJun Senoue (SEGA SOUND TEAM)G Major99B100 BPM
Resort Island : Can You Feel The Sunshine? by SEGA SOUND TEAM, Richard JacquesResort Island : Can You Feel The Sunshine?SEGA SOUND TEAM, Richard JacquesB Major101B158 BPM
Unseen Entities (Merkava Theme) by 来兎Unseen Entities (Merkava Theme)来兎E Minor99A180 BPM
X5 - BOSS (Extended) by Yasumasa KitagawaX5 - BOSS (Extended)Yasumasa KitagawaA Minor78A128 BPM
Let Mom Sleep - No Sleep Remix by Hideki NaganumaLet Mom Sleep - No Sleep RemixHideki NaganumaG Major89B136 BPM
Reach Out To The Truth -in Mayonaka Arena- by アトラスサウンドチームReach Out To The Truth -in Mayonaka Arena-アトラスサウンドチームE Minor109A85 BPM
Mass Destruction -P3fes Reload- by Lotus Juice, 高橋あず美, アトラスサウンドチーム, ATLUS GAME MUSICMass Destruction -P3fes Reload-Lotus Juice, 高橋あず美, アトラスサウンドチーム, ATLUS GAME MUSICC Minor15A83 BPM
ISRC
JPX301387840
Label
L-M Records/RCA Records