Capcom Sound Team's ' "Gimmick (Rolento's Theme)" was released on its scheduled release date, September 21, 1998. With this song being around four minutes long, at 4:02, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 45 in the song's album "Street Fighter Alpha 3 Original Soundtrack". In this album, this song's track order is #2. Furthermore, we believe that the track originated from Japan. Based on our statistics, Gimmick (Rolento's Theme)'s popularity is not that popular right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.
With Gimmick (Rolento's Theme) by Capcom Sound Team having a BPM of 135 with a half-time of 68 BPM and a double-time of 270 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with walking. The time signature for this track is 4/4.
D♭ Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 3B. So, the perfect camelot match for 3B would be either 3B or 4A. While, 4B can give you a low energy boost. For moderate energy boost, you would use 12B and a high energy boost can either be 5B or 10B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 3A or 2B will give you a low energy drop, 6B would be a moderate one, and 1B or 8B would be a high energy drop. Lastly, 12A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Prelude to Pursuit | Yasumasa Kitagawa | B♭ Major | 3 | 6B | 150 BPM | ||
| Taking Aim - Luke's Theme | Yoshiya Terayama | B Minor | 8 | 10A | 114 BPM | ||
| Red & Black | BAYONETTA | B Minor | 9 | 10A | 145 BPM | ||
| Splitting Fool | Yoshiya Terayama | D Major | 10 | 10B | 135 BPM | ||
| DARK NECROBAT STAGE | Naoto Tanaka | F Minor | 9 | 4A | 136 BPM | ||
| Spark of Blue - Zinogre: World Version | TADAYOSHI MAKINO | B Minor | 8 | 10A | 144 BPM | ||
| Overpass Stage -Tokyo- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| FFVII REMAKE: Midgar, City of Mako | 植松 伸夫 | C Major | 4 | 8B | 75 BPM | ||
| The Beep (Remy Stage) | Capcom Sound Team | D Major | 9 | 10B | 130 BPM | ||
| FFVII REMAKE: High Five | 植松 伸夫 | B♭ Major | 10 | 6B | 126 BPM | ||
| Ice Brain | Umegaki Runa | F♯ Major | 9 | 2B | 208 BPM | ||
| Receive You - Remix Version | MAKOTCH, YURI, TOMICA | F Minor | 7 | 4A | 133 BPM | ||
| Birth of a Wish | 岡部啓一 | C Major | 8 | 8B | 148 BPM | ||
| Saber's Edge | Masashi Hamauzu | F Major | 6 | 7B | 156 BPM | ||
| Drive Me Wild | Garoad | C Major | 7 | 8B | 151 BPM | ||
| APOCALYPSIS NOCTIS | Yoko Shimomura | F Minor | 8 | 4A | 126 BPM | ||
| METAL GEAR SOLID PEACE WALKER MEDLEY (Performed by The City of Prague Philharmonic Orchestra) | Nobuko Toda | F Minor | 4 | 4A | 82 BPM | ||
| BATTLE-2(戦闘曲2) | Capcom Sound Team | G Major | 9 | 9B | 150 BPM | ||
| ボスバトル3 | SIE Sound Team | F Minor | 9 | 4A | 94 BPM | ||
| JENOVA | Nobuo Uematsu | F Major | 6 | 7B | 178 BPM | ||
| City Ruins - Shade | 岡部啓一 | D Minor | 7 | 7A | 112 BPM | ||
| Un-gravitify - electro extended | Cashell | A Minor | 9 | 8A | 140 BPM | ||
| Street Fighter V -Opening- - Arcade Edition | Steven Mcnair | E Minor | 8 | 9A | 128 BPM | ||
| Theme of Blanka | Keiki Kobayashi | B Minor | 10 | 10A | 146 BPM | ||
| Main Theme - Stars At Our Backs | TADAYOSHI MAKINO | A Minor | 7 | 8A | 90 BPM |