Studio Nicktendo's 'Shinra' had a release date set for May 26, 2020. The duration of This song is about two minutes long, specifically at 2:30. This song does not appear to have any foul language. Shinra's duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Studio Nicktendo's "Midgar: The Slums" album is number 4 out of 17. Based on our statistics, Shinra's popularity is unknown right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
We consider the tempo marking of Shinra by Studio Nicktendo to be Moderato (at a moderate speed) because the track has a tempo of 120 BPM, a half-time of 60BPM, and a double-time of 240 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, walking, can go well with this song. The time signature for this track is 4/4.
This song has a musical key of E♭ Major. This also means that this song has a camelot key of 5B. So, the perfect camelot match for 5B would be either 5B or 6A. While, 6B can give you a low energy boost. For moderate energy boost, you would use 2B and a high energy boost can either be 7B or 12B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 5A or 4B will give you a low energy drop, 8B would be a moderate one, and 3B or 10B would be a high energy drop. Lastly, 2A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Toon World | Maxime Solemn | G Major | 9 | 9B | 180 BPM | ||
| Mirage Saloon (From "Sonic Mania") [Remix] | Lil Boulder | B Major | 8 | 1B | 118 BPM | ||
| Got Danged | Danny Baranowsky | D Minor | 9 | 7A | 160 BPM | ||
| Mega Man X / Armored Armadillo Stage | ROCK-MEN | A Minor | 10 | 8A | 130 BPM | ||
| Battle! L - From "Pokémon Legends: Z-A" | ReScore | F♯ Major | 7 | 2B | 140 BPM | ||
| Sinister Shadows (From "Kingdom Hearts 2") | Yoko Shimomura, Infinite Rivals | D Major | 10 | 10B | 172 BPM | ||
| What's Next? | Arctic | G Major | 7 | 9B | 180 BPM | ||
| Theme of ZERO (from Rockman X) | Capcom Sound Team, INTI CREATES | D♭ Major | 10 | 3B | 150 BPM | ||
| Boost: Decisive Battle II | Yasunori Nishiki | F Minor | 9 | 4A | 197 BPM | ||
| KD009q (Team K‘) | SNK SOUND TEAM | B♭ Major | 2 | 6B | 105 BPM | ||
| Theme of Cammy | Capcom Sound Team | A Major | 10 | 11B | 150 BPM | ||
| Champion Kieran Battle (Pokémon Scarlet and Violet OST) | Francesco Fabrizio | C Major | 8 | 8B | 150 BPM | ||
| Armored Armadillo Stage (From "Mega Man X") | Game & Sound | A Minor | 9 | 8A | 140 BPM | ||
| Kingdom Valley: Act2 | Yuzuru Jinma | A Minor | 3 | 8A | 120 BPM | ||
| Dawnbound Operation | 西木康智, Tsutomu Narita | G Major | 7 | 9B | 180 BPM | ||
| Breaking Point | Shady Cicada | A♭ Major | 9 | 4B | 180 BPM | ||
| Fictitious or Real (Team Sacred Treasures) | SNK SOUND TEAM | G Minor | 9 | 6A | 185 BPM | ||
| Rojo Carmín Final de Episodio | Inge Rojo Beats | E Minor | 7 | 9A | 94 BPM | ||
| Wir Fliegen (from "Xenoblade Chronicles X") | Raayo, SARE | D♭ Major | 7 | 3B | 135 BPM | ||
| Dr. WILY STAGE 1 | CAP-JAMS | D♭ Minor | 10 | 12A | 180 BPM | ||
| Like a Queen (Team Super Heroine) | SNK SOUND TEAM | B♭ Major | 2 | 6B | 105 BPM | ||
| Return to Slime - Metal Version | IsThatLuke? | F♯ Major | 9 | 2B | 174 BPM | ||
| Icefield White Knight (Londrekia Theme) - UNI2 Mix | 来兎 | G Major | 10 | 9B | 150 BPM | ||
| NPC at the Bar Repeated the Same Joke Three Times and We Realized It Wasn’t Going to Change | Bushido Girl | G Major | 7 | 9B | 180 BPM | ||
| Champion Red | TeamFourStar | B Major | 5 | 1B | 90 BPM |