Capcom Sound Team's 'Staff Roll (PS)' had a release date set for 2012. The duration of This song is about two minutes long, specifically at 2:30. This song does not appear to have any foul language. Staff Roll (PS)'s duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Capcom Sound Team's "Mega Man 3 Sound Collection" album is number 35 out of 39. On top of that, Japan appears to be the country where this track was created. Based on our statistics, Staff Roll (PS)'s popularity is not that popular right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
We consider the tempo marking of Staff Roll (PS) by Capcom Sound Team to be Allegro (fast, quick, and bright) because the track has a tempo of 142 BPM, a half-time of 71BPM, and a double-time of 284 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, jogging or cycling, can go well with this song. The time signature for this track is 4/4.
B Major is the music key of this track. This also means that this song has a camelot key of 1B. So, the perfect camelot match for 1B would be either 1B or 2A. While, 2B can give you a low energy boost. For moderate energy boost, you would use 10B and a high energy boost can either be 3B or 8B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 1A or 12B will give you a low energy drop, 4B would be a moderate one, and 11B or 6B would be a high energy drop. Lastly, 10A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Unseen Entities (Merkava Theme) | 来兎 | E Minor | 9 | 9A | 180 BPM | ||
| FFVII REMAKE: The Airbuster | 植松 伸夫, 牧野 忠義 | F Major | 9 | 7B | 82 BPM | ||
| Air Force Base -USA Stage- | Masahiro Aoki | F Major | 10 | 7B | 140 BPM | ||
| Prelude to Pursuit | Yasumasa Kitagawa | B♭ Major | 3 | 6B | 150 BPM | ||
| RED-HOT JUICE(ファントム登場~戦闘) | Capcom Sound Team | D♭ Major | 10 | 3B | 163 BPM | ||
| Origin of Tragedy - Final Battle | Kota Suzuki, 内山 修作 | C Minor | 6 | 5A | 105 BPM | ||
| Schala's Theme | Malcolm Robinson | B♭ Minor | 5 | 3A | 80 BPM | ||
| Silent Hill Theme | Edgar Rothermich | A Minor | 6 | 8A | 94 BPM | ||
| Snow's Theme | Masashi Hamauzu | E Minor | 9 | 9A | 113 BPM | ||
| Divine Bloodlines / from Akumajo Dracula X Rondo of Blood | Castlevania Sound Team | D♭ Major | 10 | 3B | 140 BPM | ||
| FFVII REMAKE: Let the Battles Begin! - Ex-SOLDIER | 植松 伸夫 | F Minor | 4 | 4A | 136 BPM | ||
| Theme of Guile -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Fire's Last Hope | flashygoodness | B♭ Minor | 10 | 3A | 160 BPM | ||
| Theme of Sagat | Steven Mcnair | G Major | 9 | 9B | 107 BPM | ||
| Devil Trigger - Game Edit | Casey Edwards | F♯ Major | 10 | 2B | 160 BPM | ||
| BOOMER KUWANGER STAGE | Capcom Sound Team | B Minor | 8 | 10A | 150 BPM | ||
| Sunrise Blvd. | Yuzo Koshiro | E♭ Minor | 9 | 2A | 112 BPM | ||
| Beautiful Bay Stage -Vietnam- | Hideyuki Fukasawa | D♭ Major | 9 | 3B | 140 BPM | ||
| SHIELDNER SHELDON STAGE | AKEMI KIMURA | A Minor | 10 | 8A | 134 BPM | ||
| COMMANDER YAMMARK STAGE | AKEMI KIMURA | A♭ Major | 8 | 4B | 107 BPM | ||
| Metal Gear Solid Main Theme〜The World Needs Only One Big Boss! | Harry Gregson-Williams, 日比野則彦 | A Major | 7 | 11B | 78 BPM | ||
| Let's Hit The Climax ! | BAYONETTA | B Minor | 8 | 10A | 139 BPM | ||
| X3 - BOSS 2 (Extended) | Yasumasa Kitagawa | B♭ Minor | 9 | 3A | 174 BPM | ||
| Holy Sanctuary | NyxTheShield | A Minor | 3 | 8A | 80 BPM | ||
| Wandering Ghosts | Castlevania Sound Team | D♭ Major | 5 | 3B | 120 BPM |