ROCK-MEN's ' "Mega Man 5 / Ending" was released on its scheduled release date, 2006. With this song being around four minutes long, at 3:46, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. This song is part of We are ROCK-MEN! by ROCK-MEN. The song's track number on the album is #15 out of 17 tracks. Based on our data, Japan was the country where this track was produced or recorded. Based on our statistics, Mega Man 5 / Ending's popularity is not that popular right now. The mood doesn't appear to be that danceable, but it still produces a high amount of positive energy.
Since Mega Man 5 / Ending by ROCK-MEN has a tempo of 154 beats per a minute, the tempo markings of this song would be Allegro (fast, quick, and bright). With Mega Man 5 / Ending being at 154 BPM, the half-time would be 77 BPM with a double-time of 308 BPM.In addition, we consider the tempo speed to be pretty fast for this song. This makes this song perfect for activities such as, running. The time signature for this track is 4/4.
This song has a musical key of C Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| METAL SHARK PLAYER STAGE | AKEMI KIMURA | A Minor | 8 | 8A | 134 BPM | ||
| Fire's Last Hope | flashygoodness | B♭ Minor | 10 | 3A | 160 BPM | ||
| Popsicle Synthony (Frost Man Theme) [megaman 8] | Metalltool | D♭ Minor | 9 | 12A | 145 BPM | ||
| Mega Man 3 / Stage Select | ROCK-MEN | D♭ Minor | 9 | 12A | 172 BPM | ||
| Final Boss | Paul Bethers | C Major | 10 | 8B | 141 BPM | ||
| DOPPLER STAGE 1 | Kinuyo Yamashita | F♯ Major | 10 | 2B | 196 BPM | ||
| Awake Road Again~Highway Stage | Capcom Sound Team, Value Wave | A Minor | 10 | 8A | 196 BPM | ||
| Fuse Man Stage | Marika Suzuki | G Minor | 10 | 6A | 140 BPM | ||
| Mega Man X - Storm Eagle | Rare Candy | A♭ Major | 10 | 4B | 193 BPM | ||
| Cinq Ville - c'est nutive espoir - | INTI CREATES | A Minor | 10 | 8A | 134 BPM | ||
| Instructions | Umegaki Runa | B♭ Minor | 9 | 3A | 157 BPM | ||
| Impact Man Stage | Marika Suzuki | F♯ Major | 9 | 2B | 156 BPM | ||
| Blinded By Light - FFRK Ver. arrange from FFXIII | 牧野 忠義(スピンソルファ) | G Major | 9 | 9B | 160 BPM | ||
| Clash Of Souls | Oliver Grant | F Minor | 7 | 4A | 96 BPM | ||
| Pacific Abyss | Paul Bethers | C Major | 10 | 8B | 141 BPM | ||
| SHINING TIGERD STAGE | Kinuyo Yamashita | F♯ Major | 10 | 2B | 196 BPM | ||
| Crumbling Laboratory Stage (Round 2) -Unknown- | Hideyuki Fukasawa | E Minor | 10 | 9A | 164 BPM | ||
| Mega Man 4 / Skull Man Stage | ROCK-MEN | D Major | 9 | 10B | 123 BPM | ||
| Battle at the Big Bridge - Ver.2 FFRK Ver. arrange | 鈴木克崇 | F Minor | 9 | 4A | 90 BPM | ||
| Ruined Streets (Megaman 7) | Metalltool | G Major | 9 | 9B | 105 BPM | ||
| VAVA STAGE | Kinuyo Yamashita | A♭ Major | 10 | 4B | 132 BPM | ||
| Battlefield - First Move | Yuzo Koshiro | A Minor | 9 | 8A | 199 BPM | ||
| Ultimate Final Boss | Andy Tunstall | G Minor | 10 | 6A | 190 BPM | ||
| Overdrive - NGII | Koei Tecmo Games Co., Ltd. | G Major | 9 | 9B | 180 BPM | ||
| Storm Eagle Stage (From "Mega Man X") | Game & Sound | B Minor | 9 | 10A | 169 BPM |