SNK SOUND TEAM's ' "The way to rebirth (Korea Team Theme)" was released on its scheduled release date, August 18, 2016. With this song being around four minutes long, at 3:57, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 30 in the song's album "THE KING OF FIGHTERS '99 ORIGINAL SOUND TRACK". In this album, this song's track order is #12. Furthermore, we believe that the track originated from Japan. Based on our statistics, The way to rebirth (Korea Team Theme)'s popularity is not that popular right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.
With The way to rebirth (Korea Team Theme) by SNK SOUND TEAM having a BPM of 147 with a half-time of 74 BPM and a double-time of 294 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with jogging or cycling. The time signature for this track is 4/4.
This song has a musical key of E Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 12B. So, the perfect camelot match for 12B would be either 12B or 1A. While, 1B can give you a low energy boost. For moderate energy boost, you would use 9B and a high energy boost can either be 2B or 7B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 12A or 11B will give you a low energy drop, 3B would be a moderate one, and 10B or 5B would be a high energy drop. Lastly, 9A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| LASTDITCH RESISTANCE (ステージ5-2) | SNK SOUND TEAM | B♭ Minor | 7 | 3A | 160 BPM | ||
| BRING YOUR HERO | 吉松 洋二郎 | A♭ Major | 9 | 4B | 177 BPM | ||
| Jin Kazama - Arcade version | TEKKEN Project, Bandai Namco Game Music | G Major | 7 | 9B | 104 BPM | ||
| Opposing Bloodlines (From "Castlevania: Rondo of Blood") | Megadriver | C Minor | 10 | 5A | 140 BPM | ||
| Sentimental Z | Yoshiya Terayama | D♭ Major | 10 | 3B | 100 BPM | ||
| Dr. Wily Stage | Marika Suzuki | F♯ Major | 5 | 2B | 125 BPM | ||
| Trailblazer (Original Arcade Soundtrack) | Robin Beanland | B♭ Minor | 9 | 3A | 133 BPM | ||
| Take off | PROJECT ACES, Bandai Namco Game Music | D Major | 7 | 10B | 120 BPM | ||
| Counterhunter Stage (Mega Man X2) | Square Punch | E Minor | 10 | 9A | 110 BPM | ||
| Power of Anger (Stage 1) | コナミ矩形波俱楽部 | B♭ Major | 9 | 6B | 116 BPM | ||
| Dead or Alive | Arc System Works | F Major | 8 | 7B | 143 BPM | ||
| DOPPLER STAGE 1 | Kinuyo Yamashita | F♯ Major | 10 | 2B | 196 BPM | ||
| Be Careful | Falcom Sound Team jdk | G Major | 6 | 9B | 112 BPM | ||
| Slums | Arc System Works | A Minor | 8 | 8A | 176 BPM | ||
| Crossing Rage! | Falcom Sound Team jdk | D Major | 8 | 10B | 141 BPM | ||
| Sion Barzhad's Theme (From "The Bouncer Soundtrack") - Original | Takahito | B♭ Minor | 10 | 3A | 128 BPM | ||
| peak out | 卓球部3号 | D Major | 9 | 10B | 128 BPM | ||
| The Championship | Joris Zancon | G Major | 7 | 9B | 127 BPM | ||
| IF THERE WERE ANY OTHER WAY - SOULCALIBUR Ⅲ ver. | PROJECT SOUL, Bandai Namco Game Music | C Minor | 7 | 5A | 96 BPM | ||
| Duelists | PROJECT SOUL, Bandai Namco Game Music | D Minor | 5 | 7A | 148 BPM | ||
| Still Green (Shingo Yabuki) | SNK SOUND TEAM | D Major | 9 | 10B | 153 BPM | ||
| Strong Will | Umegaki Runa | G Minor | 6 | 6A | 160 BPM | ||
| Mega Man 5 / Napalm Man Stage | ROCK-MEN | A♭ Minor | 9 | 1A | 196 BPM | ||
| Battlefield - First Move | Yuzo Koshiro | A Minor | 9 | 8A | 199 BPM | ||
| ROAD TO SUCCESS (エンドクレジット) | SNK SOUND TEAM | G Minor | 6 | 6A | 130 BPM |